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Recent Reviews
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Review
4 - Gauntlet - BattleMech - Boxer II MBR-12P
PoD has a point about the ML's in the arms providing a wider firing-arc, what he's not taking into account however, is the way you are planing to play with this guy. He's a brawler. With the weapons in the torso's, you can unload your weapon payload and then drop a couple of fists in on your opponent. Preferably into his back. Nice, very nice.
4 - Gauntlet - BattleMech - Monster MAC-02
Hmm, I was browsing through your armory and found this thing. I really like this conversion. I'd be really interested to see how it fared against my L1 Kaiser. If you're interested, here's the link. http://www.solaris7.com/TRO/HTMLBattleMech/BattleMechInfo.asp?ID=7399 Regardless, this is a really sweet conversion. Well done!
3 - Gauntlet - BattleMech - Vulcan IIC VL-4C
Hmm...this has potential. Not a fan of the XL on a medium 'Mech, even if it IS clan. Still...decent firepower, and with the JJs, you have mobility.
3 - Gauntlet - BattleMech - Raidmaster RDM-2A
Hmm, at such a slow speed I don't see how the BAP is going to help you. BAP belongs on a fast scout, to give you a heads-up when an enemy is nearby. This guy is just going to trundle about. Not much advance warning that way. Weapon wise, I think it's a little light. Yeah, plenty of energy weapons, but nothing that has REAL reach out an touch someone firepower. Not to mention the XL engine. For a machine moving only 3/5, an XL is a waste of money and a BIG liability.
4 - Vidar - BattleMech - Fire Dragon FRD-G2-NO
Try my take on a heavier dragon at the Snake custom Chop shop. If you can build it on Is take base I could see It exempt all the SL in prime City same complaint maybe replace them with JJ's? For Fire support I would try LRM's and LL/PPC combo. The AC/2 are only useful in 6 or more. Destoyer is good. I just don't get Spec. Ops.


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