Designer: Major Tom / Armory: TRO Project Phoenix

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Lasergunner posted this 28 June 2017

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Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #4463
WEDNESDAY, SEPTEMBER 07, 2005
308 DOWNLOADS

Archer ARC-6S

Level: Standard Level 2 / 3067

Technology: Inner Sphere Biped

Tonnage: 70 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

House Magnusson Inner Sphere

House Steiner Inner Sphere

Tags

No Tags posted

BATTLEROM IMAGE OCTOBER 24, 3067

* FOR LOKI USE ONLY *


BattleMech Technical Readout

Type/Model: Archer ARC-6S

Tech: Inner Sphere / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 70 tons

Chassis: Earthwerk Archer II Endo Steel

Power Plant: 280 VOX Light Fusion

Walking Speed: 43.2 km/h

Maximum Speed: 64.8 km/h

Jump Jets: None

   Jump Capacity: 0 meters

Armor Type: Maximillian 100 w. CASE Standard

Armament:
2 Defiance Streak SRM 2s
2 TharHes Reacher 20 LRM 20s w/ Artemis IV
2 Defiance B3M Medium Lasers
1 BlazeFire LongShot ER Small Laser
Manufacturer:    Defiance Industries, Bowie Industries
   Location:    Hesperus II, Alarion
Communications System:    Neil 9000
Targeting & Tracking System: RCA Instatrac Mark XII w. Artemis IV FCS

Overview:

Recognized as one of the most successful 'Mechs ever designed, the Archer has been a keystone in every house military since the fall of [the] Star League. Countless thousands were produced for the Star League Army, and though significant numbers were destroyed in the Liberation of Terra and the Succession Wars, some factories continue to produce the Archer even today. Its undisputed claim to fame is its outstanding performance as a superior fire support 'Mech, a role it still fills admirably today, some six centuries after its introduction.

Earthwerks Incorporated is building a newly redesigned Archer for the Word of Blake, at the specific request of Precentor Martial St. Jamais. Many of the Periphery realms, including the Taurian Concordat, are somehow part of this equation, with this new Archer turning up within the militaries of most. ROM has uncovered a potential link between the Taurians and the Circinus Federation, and learned of a significant increase of HPG traffic between New Vandenburg and Grand Base in the Capellan Confederation. As Word of Blake controls communications in those realms, and all transmissions were encoded, the actual content of these messages is unknown. Analysts suspect that House Liao and Word of Blake have reached a mutually beneficial agreement, however, placing this 'Mech in a number of different militaries.

Capabilities:

Earthwerks' new Archer employs extended-range laser weaponry, including a single Large Laser and a pair of Mediums, and reduces the missiles to LRM 15-racks. Artemis Fire Control systems have been mated to the Delta Dart missile systems, though, increasing their effectiveness nearly to that of the old 20-racks. This new Archer, while still able to inflict nearly the same ranged damage potential, has increased that potential measurably in the short- to medium-range brackets.

Though not built as a brawler, the ARC-8M has the armor protection to engage in a close-range slugging match with most 'Mechs. CASE is installed in both torso locations to protect the 'Mech from catastrophic damage resulting from an ammunition hit. Its upper body traversing assembly was completely redesigned to better protect the lower torso and hip actuators. The upper body is also more compact, with sloped armor for better deflection of weapons fire. Finally, its feet were completely redesigned to make the Archer a more stable firing platform as well as to give it better footing when walking or running.

Variants:

ROM reports indicate that House Liao is fielding a stealth variant in their new Shadow Lances; Earthwerks on Grand Base has been granted a license to produce this new Capellan variant. It will be slower, yet retain the LRM 20s, coupled with Artemis IV FCS. The Taurian's Vandenburg Mechanized Industry is producing their own variant, equipped with eight RL 20s and two RL 10s, backed up by four conventional medium lasers.

In addition, both Defiance Industries and Bowie Industries are cooperating to build their own version. This variant uses a light fusion engine and endo steel while mounting Streak SRM 2s, backing up paired LRM 20s mated with Artemis IV FCS. Two medium lasers round out its weapons complement.

Deployment

At the time of this report, exactly which Word of Blake Militia units have received these new Archers is unknown. Seventy-two units were shipped out at the end of June 3067, however, to an unknown destination.


Type/Model: Archer ARC-6S

Mass: 70 tons

Equipment:   Crits Mass

Internal Structure: 107 pts Endo Steel 14 3.50

   (Endo Steel Loc: 5 LA, 5 RA, 2 LL, 2 RL)

Engine: 280 Light 10 12.00

   Walking MP: 4    

   Running MP: 6    

   Jumping MP: 0    

Heat Sinks: 10 Double [20] 0 .00

Gyro:   4 3.00

Cockpit, Life Support, Sensors: 5 3.00

Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00

Armor Factor: 217 pts Standard 0 14.00


    Internal Armor

    Structure Value

  Head: 3 9

  Center Torso: 22 33

  Center Torso (Rear):   11

  L/R Side Torso: 15 22/22

  L/R Side Torso (Rear):   8/8

  L/R Arm: 11 22/22

  L/R Leg: 15 30/30


Weapons & Equipment: Loc Heat Ammo Crits Mass

1 Streak SRM 2 RA 2 100 3 3.50

   (Ammo Loc: 1 LT, 1 RT)

1 Streak SRM 2 LA 2   1 1.50

1 LRM 20 w/ Artemis IV RT 6 24 10 15.00

   (Ammo Loc: 2 LT, 2 RT)

1 LRM 20 w/ Artemis IV LT 6   6 11.00

2 Medium Lasers CT 6   2 2.00

1 ER Small Laser HD(R) 2   1 .50

CASE Equipment: LT RT     2 1.00

TOTALS:   24   74 70.00

Crits & Tons Left:       4 .00


Calculated Factors:

Total Cost: 11,921,165 C-Bills

Battle Value: 1,480

Cost per BV: 8,054.84

Weapon Value: 2,072 / 1,776 (Ratio = 1.40 / 1.20)

Damage Factors:    SRDmg = 20; MRDmg = 23; LRDmg = 13

BattleForce2: MP: 4,   Armor/Structure: 5/4

    Damage PB/M/L: 5/5/3,   Overheat: 0

    Class: MH,   Point Value: 15

    Specials: if

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #4466
WEDNESDAY, SEPTEMBER 07, 2005
314 DOWNLOADS

Archer ARC-8M

Level: Standard Level 2 / 3067

Technology: Inner Sphere Biped

Tonnage: 70 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

House Marik Inner Sphere

Word of Blake Inner Sphere

Tags

No Tags posted

BATTLEROM IMAGE JULY 16, 3067

* FOR WORD OF BLAKE USE ONLY *


BattleMech Technical Readout

Type/Model: Archer ARC-8M

Tech: Inner Sphere / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 70 tons

Chassis: Earthwerk Archer II Endo Steel

Power Plant: 280 VOX Fusion

Walking Speed: 43.2 km/h

Maximum Speed: 64.8 km/h

Jump Jets: None

   Jump Capacity: 0 meters

Armor Type: Maximillian 100 w. CASE Standard

Armament:
3 Diverse Optics Sunfire ER Medium Lasers
2 Delta Dart LRM 15s w/ Artemis IV
1 Diverse Optics Sunbeam ER Large Laser
Manufacturer:    Earthwerks Incorporated
   Location:    Calloway VI
Communications System:    Neil 9000
Targeting & Tracking System: RCA Instatrac Mark XII w. Artemis IV FCS

Overview:

Recognized as one of the most successful 'Mechs ever designed, the Archer has been a keystone in every house military since the fall of [the] Star League. Countless thousands were produced for the Star League Army, and though significant numbers were destroyed in the Liberation of Terra and the Succession Wars, some factories continue to produce the Archer even today. Its undisputed claim to fame is its outstanding performance as a superior fire support 'Mech, a role it still fills admirably today, some six centuries after its introduction.

Earthwerks Incorporated is building a newly redesigned Archer for the Word of Blake, at the specific request of Precentor Martial St. Jamais. Many of the Periphery realms, including the Taurian Concordat, are somehow part of this equation, with this new Archer turning up within the militaries of most. ROM has uncovered a potential link between the Taurians and the Circinus Federation, and learned of a significant increase of HPG traffic between New Vandenburg and Grand Base in the Capellan Confederation. As Word of Blake controls communications in those realms, and all transmissions were encoded, the actual content of these messages is unknown. Analysts suspect that House Liao and Word of Blake have reached a mutually beneficial agreement, however, placing this 'Mech in a number of different militaries.

Capabilities:

Earthwerks' new Archer employs extended-range laser weaponry, including a single Large Laser and a pair of Mediums, and reduces the missiles to LRM 15-racks. Artemis Fire Control systems have been mated to the Delta Dart missile systems, though, increasing their effectiveness nearly to that of the old 20-racks. This new Archer, while still able to inflict nearly the same ranged damage potential, has increased that potential measurably in the short- to medium-range brackets.

Though not built as a brawler, the ARC-8M has the armor protection to engage in a close-range slugging match with most 'Mechs. CASE is installed in both torso locations to protect the 'Mech from catastrophic damage resulting from an ammunition hit. Its upper body traversing assembly was completely redesigned to better protect the lower torso and hip actuators. The upper body is also more compact, with sloped armor for better deflection of weapons fire. Finally, its feet were completely redesigned to make the Archer a more stable firing platform as well as to give it better footing when walking or running.

Variants:

ROM reports indicate that House Liao is fielding a stealth variant in their new Shadow Lances; Earthwerks on Grand Base has been granted a license to produce this new Capellan variant. It will be slower, yet retain the LRM 20s, coupled with Artemis IV FCS. The Taurian's Vandenburg Mechanized Industry is producing their own variant, equipped with eight RL 20s and two RL 10s, backed up by four conventional medium lasers.

In addition, both Defiance Industries and Bowie Industries are cooperating to build their own version. This variant uses a light fusion engine and endo steel while mounting Streak SRM 2s, backing up paired LRM 20s mated with Artemis IV FCS. Two medium lasers round out its weapons complement.

Deployment

At the time of this report, exactly which Word of Blake Militia units have received these new Archers is unknown. Seventy-two units were shipped out at the end of June 3067, however, to an unknown destination.


Type/Model: Archer ARC-8M

Mass: 70 tons

Equipment:   Crits Mass

Internal Structure: 107 pts Endo Steel 14 3.50

   (Endo Steel Loc: 7 LA, 7 RA)

Engine: 280 6 16.00

   Walking MP: 4    

   Running MP: 6    

   Jumping MP: 0    

Heat Sinks: 12 Double [24] 3 2.00

   (Heat Sink Loc: 1 LT)

Gyro:   4 3.00

Cockpit, Life Support, Sensors: 5 3.00

Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00

Armor Factor: 216 pts Standard 0 13.50


    Internal Armor

    Structure Value

  Head: 3 9

  Center Torso: 22 33

  Center Torso (Rear):   10

  L/R Side Torso: 15 24/24

  L/R Side Torso (Rear):   6/6

  L/R Arm: 11 22/22

  L/R Leg: 15 30/30


Weapons & Equipment: Loc Heat Ammo Crits Mass

1 ER Medium Laser RA 5   1 1.00

1 ER Medium Laser LA 5   1 1.00

1 LRM 15 w/ Artemis IV RT 5 32 8 12.00

   (Ammo Loc: 2 LT, 2 RT)

1 LRM 15 w/ Artemis IV LT 5   4 8.00

1 ER Large Laser CT 12   2 5.00

1 ER Medium Laser HD 5   1 1.00

CASE Equipment: LT RT     2 1.00

TOTALS:   37   67 70.00

Crits & Tons Left:       11 .00


Calculated Factors:

Total Cost: 7,593,674 C-Bills

Battle Value: 1,377

Cost per BV: 5,514.65

Weapon Value: 1,911 / 1,769 (Ratio = 1.39 / 1.28)

Damage Factors:    SRDmg = 17; MRDmg = 22; LRDmg = 12

BattleForce2: MP: 4,   Armor/Structure: 5/5

    Damage PB/M/L: 3/3/2,   Overheat: 2

    Class: MH,   Point Value: 14

    Specials: if

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #4465
WEDNESDAY, SEPTEMBER 07, 2005
259 DOWNLOADS

Archer ARC-7L

Level: Standard Level 2 / 3067

Technology: Inner Sphere Biped

Tonnage: 70 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

House Liao Inner Sphere

Tags

No Tags posted

BATTLEROM IMAGE AUGUST 17, 3067

* FOR WORD OF BLAKE USE ONLY *


BattleMech Technical Readout

Type/Model: Archer ARC-7L

Tech: Inner Sphere / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 70 tons

Chassis: Earthwerk Archer II Standard

Power Plant: 210 VOX Fusion

Walking Speed: 32.4 km/h

Maximum Speed: 54.0 km/h

Jump Jets: 3 Standard Jump Jets

   Jump Capacity: 90 meters

Armor Type: Maximillian 100 w. CASE Stealth

Armament:
1 TRSS Guardian ECM
2 Doombud LRM 20s
2 Ceres Arms ER Medium Lasers
Manufacturer:    Earthwerks Incorporated
   Location:    Grand Base / CC (EI)
Communications System:    Neil 9000
Targeting & Tracking System: RCA Instatrac Mark XII w. Artemis IV FCS

Overview:

Recognized as one of the most successful 'Mechs ever designed, the Archer has been a keystone in every house military since the fall of [the] Star League. Countless thousands were produced for the Star League Army, and though significant numbers were destroyed in the Liberation of Terra and the Succession Wars, some factories continue to produce the Archer even today. Its undisputed claim to fame is its outstanding performance as a superior fire support 'Mech, a role it still fills admirably today, some six centuries after its introduction.

Earthwerks Incorporated is building a newly redesigned Archer for the Word of Blake, at the specific request of Precentor Martial St. Jamais. Many of the Periphery realms, including the Taurian Concordat, are somehow part of this equation, with this new Archer turning up within the militaries of most. ROM has uncovered a potential link between the Taurians and the Circinus Federation, and learned of a significant increase of HPG traffic between New Vandenburg and Grand Base in the Capellan Confederation. As Word of Blake controls communications in those realms, and all transmissions were encoded, the actual content of these messages is unknown. Analysts suspect that House Liao and Word of Blake have reached a mutually beneficial agreement, however, placing this 'Mech in a number of different militaries.

Capabilities:

Earthwerks' new Archer employs extended-range laser weaponry, including a single Large Laser and a pair of Mediums, and reduces the missiles to LRM 15-racks. Artemis Fire Control systems have been mated to the Delta Dart missile systems, though, increasing their effectiveness nearly to that of the old 20-racks. This new Archer, while still able to inflict nearly the same ranged damage potential, has increased that potential measurably in the short- to medium-range brackets.

Though not built as a brawler, the ARC-8M has the armor protection to engage in a close-range slugging match with most 'Mechs. CASE is installed in both torso locations to protect the 'Mech from catastrophic damage resulting from an ammunition hit. Its upper body traversing assembly was completely redesigned to better protect the lower torso and hip actuators. The upper body is also more compact, with sloped armor for better deflection of weapons fire. Finally, its feet were completely redesigned to make the Archer a more stable firing platform as well as to give it better footing when walking or running.

Variants:

ROM reports indicate that House Liao is fielding a stealth variant in their new Shadow Lances; Earthwerks on Grand Base has been granted a license to produce this new Capellan variant. It will be slower, yet retain the LRM 20s, coupled with Artemis IV FCS. The Taurian's Vandenburg Mechanized Industry is producing their own variant, equipped with eight RL 20s and two RL 10s, backed up by four conventional medium lasers.

In addition, both Defiance Industries and Bowie Industries are cooperating to build their own version. This variant uses a light fusion engine and endo steel while mounting Streak SRM 2s, backing up paired LRM 20s mated with Artemis IV FCS. Two medium lasers round out its weapons complement.

Deployment

At the time of this report, exactly which Word of Blake Militia units have received these new Archers is unknown. Seventy-two units were shipped out at the end of June 3067, however, to an unknown destination.


Type/Model: Archer ARC-7L

Mass: 70 tons

Equipment:   Crits Mass

Internal Structure: 107 pts Standard 0 7.00

Engine: 210 6 9.00

   Walking MP: 3    

   Running MP: 5    

   Jumping MP: 3    

Heat Sinks: 12 Double [24] 12 2.00

   (Heat Sink Loc: 2 LA, 2 RA)

Gyro:   4 3.00

Cockpit, Life Support, Sensors: 5 3.00

Actuators: L: Sh+UA, R: Sh+UA+LA+H 14 .00

Armor Factor: 200 pts Stealth 12 12.50

   (Armor Crit Loc: 2 LA, 2 RA, 2 LT, 2 RT, 2 LL, 2 RL)


    Internal Armor

    Structure Value

  Head: 3 9

  Center Torso: 22 29

  Center Torso (Rear):   10

  L/R Side Torso: 15 21/21

  L/R Side Torso (Rear):   7/7

  L/R Arm: 11 20/20

  L/R Leg: 15 28/28


Weapons & Equipment: Loc Heat Ammo Crits Mass

1 Guardian ECM LA 0   2 1.50

1 LRM 20 RT 6 36 11 16.00

   (Ammo Loc: 3 LT, 3 RT)

1 LRM 20 LT 6   5 10.00

1 ER Medium Laser CT 5   1 1.00

1 ER Medium Laser HD 5   1 1.00

Stealth Armor Heat   10      

CASE Equipment: LT RT     2 1.00

3 Standard Jump Jets:       3 3.00

   (Jump Jet Loc: 1 LT, 1 RT, 1 CT)

TOTALS:   32   78 70.00

Crits & Tons Left:       0 .00


Calculated Factors:

Total Cost: 7,604,270 C-Bills

Battle Value: 1,612

Cost per BV: 4,717.29

Weapon Value: 1,087 / 1,087 (Ratio = .67 / .67)

Damage Factors:    SRDmg = 15; MRDmg = 22; LRDmg = 11

BattleForce2: MP: 3J,   Armor/Structure: 5/5

    Damage PB/M/L: 4/3/2,   Overheat: 0

    Class: MH,   Point Value: 16

    Specials: if, ecm

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #4819
SUNDAY, NOVEMBER 13, 2005
UPDATE: 11/13/2005
345 DOWNLOADS

Battlemaster BLR-4S

Level: Standard Level 2 / 3067

Technology: Inner Sphere Biped

Tonnage: 85 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

Clan Jade Falcon Clan

House Steiner Inner Sphere

Tags

No Tags posted

BATTLEROM IMAGE NOVEMBER 25, 3067

* FOR LOKI USE ONLY *


BattleMech Technical Readout

Type/Model: BattleMaster BLR-4S

Tech: Inner Sphere / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 85 tons

Chassis: StarFrame Heavy Standard

Power Plant: 340 Vox Light Light Fusion

Walking Speed: 43.2 km/h

Maximum Speed: 64.8 km/h

Jump Jets: None

   Jump Capacity: 0 meters

Armor Type: ArcShield Maxi X ferro-fibrous w/ CASE Ferro-Fibrous

Armament:
1 Zeus Slingshot Gauss Rifle
2 Defiance P5S Small Pulse Lasers
4 Ramtech 1500Z ER Medium Lasers
2 Defiance B3M Medium Lasers
1 TharHes Maxi SRM 6 w/ Artemis IV
Manufacturer:    J.B. BattleMechs Inc, Red Devil Industries
   Location:    Storfors / LA (JBBI), Pandora / Jade Falcons (RDI)
Communications System:    O/P 3000 COMSET
Targeting & Tracking System: Cyclops Multi-Tasker 10 w. Artemis FCS

Overview:

In the spring of 3061, Red Devil Industries was ready to shut down its Pandora Plant. That all changed when the Archon gave Red Devil a grant to refurbish the worn-out plant. The Archon asked J.B. BattleMechs Inc. to help speed up the refurbishment of the plant, offering them special incentives for their cooperation. This was possible due to Pandora's nobility-without the plant, the Nobles would lose their cash flow. During the planning of the plant's refurbishment, both agreed to a mutually beneficial partnership in a new redesign of the BLR-3S.

J.B. BattleMechs Inc. began production of the new BattleMaster in the spring of 3062. The first 'Mechs had just begun reaching front-line units when the Civil War erupted, delaying Red Devil's production schedule another two years. Pandora had finally begun production in May of 3064, only to see the Jade Falcons launch a third invasion. The Civil War forced most of the Lyran defenders to relocate off of Pandora when the Falcons arrived in September of 3064. The planet fell in twenty-two days. Completely refurbished, Red Devil was now producing the new BLR-4S; the Falcons accepted the new design into their second-line units.

Capabilities:

The BattleMaster was originally armed with a LRM 20 and six medium pulse lasers, but on today's battlefield those weapons would be considered defensive rather than offensive. J.B. BattleMechs redesigned the BLR-4S's weapons, giving the 'Mech the offensive punch it lacked. The Gauss rifle was chosen for its range and damage. Four extended range medium lasers were added to increase damage potential at intermediate ranges, and two medium lasers, small pulses and a[n] SRM 6 with an Artemis IV were added for close support. For increased survivability, 13.5 tons of ferro-fibrous armor was installed, including using one of the new light engines.

Variants:

The Free Worlds League are building a variant based on a captured unit recovered from Kristen Marik's Crushers. This variant, identified as the BLR-5M, will use the light Gauss version including an extended-range large laser and upgrading the medium lasers to extended type. The BLR-5M still retains the standard fusion engine including the armor protection of the BLR-3M.

The DCMS is fielding variants based on units captured in the Lyons Operations. They chose to use a standard engine in the BLR-CM and an XL in the BLR-K3. The CM variant is equipped with 2 C3 masters, limiting the weapons to an ER PPC backed by a Shigunga MRM 30 and two ER medium lasers. The K3 variant has been armed with an ER PPC and 2 ER large lasers. Four ER medium lasers, including an SRM 6, were added for close-in support along with a C3 Master for lance command. The first K3 seen in service is piloted by Tai-i Drew Williams. Awarded to him for his service on the Draconis March front, Tai-i Williams is now serving as a company commander in the Ryoken-ni.

Deployment

J.B. BattleMechs has been hard pressed to meet the demands of the LAAF given the loss of the Red Devil factory. Both the Lyran Regulars and Lyran Guards are slated to receive the BattleMasters as they become available. Though not for lack of transportation, some units out on the Rim area of the Alliance have mysteriously failed to receive their shipments, while the Falcons are using the BLR-4S to help replenish their depleted second-line units.


Type/Model: BattleMaster BLR-4S

Mass: 85 tons

Equipment:   Crits Mass

Internal Structure: 130 pts Standard 0 8.50

Engine: 340 Light 10 20.50

   Walking MP: 4    

   Running MP: 6    

   Jumping MP: 0    

Heat Sinks: 13 Double [26] 0 3.00

Gyro:   4 4.00

Cockpit, Life Support, Sensors: 5 3.00

Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00

Armor Factor: 241 pts Ferro-Fibrous 14 13.50

   (Armor Crit Loc: 1 HD, 3 LA, 1 RA, 1 LT, 2 RT, 2 CT, 2 LL, 2 RL)


    Internal Armor

    Structure Value

  Head: 3 9

  Center Torso: 27 41

  Center Torso (Rear):   11

  L/R Side Torso: 18 28/28

  L/R Side Torso (Rear):   8/8

  L/R Arm: 14 26/26

  L/R Leg: 18 28/28


Weapons & Equipment: Loc Heat Ammo Crits Mass

1 Gauss Rifle RA 1 24 10 18.00

   (Ammo Loc: 3 RT)

2 Small Pulse Lasers LA 4   2 2.00

2 ER Medium Lasers RT 10   2 2.00

1 Medium Laser RT 3   1 1.00

2 ER Medium Lasers LT 10   2 2.00

1 Medium Laser LT 3   1 1.00

1 SRM 6 w/ Artemis IV LT 4 30 5 6.00

   (Ammo Loc: 2 LT)

CASE Equipment: LT     1 .50

TOTALS:   35   73 85.00

Crits & Tons Left:       5 .00


Calculated Factors:

Total Cost: 16,984,110 C-Bills

Battle Value: 1,606

Cost per BV: 10,575.41

Weapon Value: 2,600 / 2,547 (Ratio = 1.62 / 1.59)

Damage Factors:    SRDmg = 37; MRDmg = 19; LRDmg = 7

BattleForce2: MP: 4,   Armor/Structure: 6/5

    Damage PB/M/L: 6/4/1,   Overheat: 1

    Class: MA,   Point Value: 16

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #4820
SUNDAY, NOVEMBER 13, 2005
207 DOWNLOADS

Battlemaster BLR-5M

Level: Standard Level 2 / 3067

Technology: Inner Sphere Biped

Tonnage: 85 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

House Marik Inner Sphere

Tags

No Tags posted

BATTLEROM IMAGE MAY 9, 3067

* FOR COMSTAR USE ONLY *


BattleMech Technical Readout

Type/Model: BattleMaster BLR-5M

Tech: Inner Sphere / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 85 tons

Chassis: Earthwerk BLR Standard

Power Plant: 340 Magna Fusion

Walking Speed: 43.2 km/h

Maximum Speed: 64.8 km/h

Jump Jets: None

   Jump Capacity: 0 meters

Armor Type: Durallex Heavy Standard

Armament:
1 Imperator Light Gauss Rifle
1 Diverse Optics Type 30X ER Large Laser
6 Diverse Optics Sunbeam ER Medium Lasers
Manufacturer:    Earthwerks Incorporated
   Location:    Keystone
Communications System:    Barret Party Line-200
Targeting & Tracking System: Wasat Watchdog W100

Overview:

In the spring of 3061, Red Devil Industries was ready to shut down its Pandora Plant. That all changed when the Archon gave Red Devil a grant to refurbish the worn-out plant. The Archon asked J.B. BattleMechs Inc. to help speed up the refurbishment of the plant, offering them special incentives for their cooperation. This was possible due to Pandora's nobility-without the plant, the Nobles would lose their cash flow. During the planning of the plant's refurbishment, both agreed to a mutually beneficial partnership in a new redesign of the BLR-3S.

J.B. BattleMechs Inc. began production of the new BattleMaster in the spring of 3062. The first 'Mechs had just begun reaching front-line units when the Civil War erupted, delaying Red Devil's production schedule another two years. Pandora had finally begun production in May of 3064, only to see the Jade Falcons launch a third invasion. The Civil War forced most of the Lyran defenders to relocate off of Pandora when the Falcons arrived in September of 3064. The planet fell in twenty-two days. Completely refurbished, Red Devil was now producing the new BLR-4S; the Falcons accepted the new design into their second-line units.

Capabilities:

The BattleMaster was originally armed with a LRM 20 and six medium pulse lasers, but on today's battlefield those weapons would be considered defensive rather than offensive. J.B. BattleMechs redesigned the BLR-4S's weapons, giving the 'Mech the offensive punch it lacked. The Gauss rifle was chosen for its range and damage. Four extended range medium lasers were added to increase damage potential at intermediate ranges, and two medium lasers, small pulses and a[n] SRM 6 with an Artemis IV were added for close support. For increased survivability, 13.5 tons of ferro-fibrous armor was installed, including using one of the new light engines.

Variants:

The Free Worlds League are building a variant based on a captured unit recovered from Kristen Marik's Crushers. This variant, identified as the BLR-5M, will use the light Gauss version including an extended-range large laser and upgrading the medium lasers to extended type. The BLR-5M still retains the standard fusion engine including the armor protection of the BLR-3M.

The DCMS is fielding variants based on units captured in the Lyons Operations. They chose to use a standard engine in the BLR-CM and an XL in the BLR-K3. The CM variant is equipped with 2 C3 masters, limiting the weapons to an ER PPC backed by a Shigunga MRM 30 and two ER medium lasers. The K3 variant has been armed with an ER PPC and 2 ER large lasers. Four ER medium lasers, including an SRM 6, were added for close-in support along with a C3 Master for lance command. The first K3 seen in service is piloted by Tai-i Drew Williams. Awarded to him for his service on the Draconis March front, Tai-i Williams is now serving as a company commander in the Ryoken-ni.

Deployment

J.B. BattleMechs has been hard pressed to meet the demands of the LAAF given the loss of the Red Devil factory. Both the Lyran Regulars and Lyran Guards are slated to receive the BattleMasters as they become available. Though not for lack of transportation, some units out on the Rim area of the Alliance have mysteriously failed to receive their shipments, while the Falcons are using the BLR-4S to help replenish their depleted second-line units.


Type/Model: BattleMaster BLR-5M

Mass: 85 tons

Equipment:   Crits Mass

Internal Structure: 130 pts Standard 0 8.50

Engine: 340 6 27.00

   Walking MP: 4    

   Running MP: 6    

   Jumping MP: 0    

Heat Sinks: 14 Double [28] 3 4.00

   (Heat Sink Loc: 1 LA)

Gyro:   4 4.00

Cockpit, Life Support, Sensors: 5 3.00

Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00

Armor Factor: 232 pts Standard 0 14.50


    Internal Armor

    Structure Value

  Head: 3 9

  Center Torso: 27 40

  Center Torso (Rear):   11

  L/R Side Torso: 18 28/28

  L/R Side Torso (Rear):   8/8

  L/R Arm: 14 24/24

  L/R Leg: 18 26/26


Weapons & Equipment: Loc Heat Ammo Crits Mass

1 Light Gauss Rifle RA 1 16 6 13.00

   (Ammo Loc: 1 RA)

1 ER Large Laser RA 12   2 5.00

2 ER Medium Lasers RT 10   2 2.00

1 ER Medium Laser RT(R) 5   1 1.00

2 ER Medium Lasers LT 10   2 2.00

1 ER Medium Laser LT(R) 5   1 1.00

TOTALS:   43   48 85.00

Crits & Tons Left:       30 .00


Calculated Factors:

Total Cost: 9,348,544 C-Bills

Battle Value: 1,484

Cost per BV: 6,299.56

Weapon Value: 2,197 / 2,197 (Ratio = 1.48 / 1.48)

Damage Factors:    SRDmg = 26; MRDmg = 15; LRDmg = 7

BattleForce2: MP: 4,   Armor/Structure: 6/7

    Damage PB/M/L: 5/3/1,   Overheat: 0

    Class: MA,   Point Value: 15

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #4822
SUNDAY, NOVEMBER 13, 2005
305 DOWNLOADS

Battlemaster BLR-K3

Level: Standard Level 2 / 3067

Technology: Inner Sphere Biped

Tonnage: 85 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

House Kurita Inner Sphere

Tags

No Tags posted

BATTLEROM IMAGE OCTOBER 22, 3067

* FOR ISF USE ONLY *


BattleMech Technical Readout

Type/Model: BattleMaster BLR-K3

Tech: Inner Sphere / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 85 tons

Chassis: Earthwerk BLR Standard

Power Plant: 340 Magna XL Fusion

Walking Speed: 43.2 km/h

Maximum Speed: 64.8 km/h

Jump Jets: None

   Jump Capacity: 0 meters

Armor Type: Durallex Heavy Standard

Armament:
1 Fusigon Longtooth ER PPC
4 Magna Mk VI ER Medium Lasers
2 Martell ER Large Lasers
1 Matabushi Coordinator C³ Master Computer
1 Guided Technologies 2nd Gen Streak SRM 6
Manufacturer:    (Unknown)
   Location:    (Unknown)
Communications System:    Barret Party Line-200
Targeting & Tracking System: Nirasaki Inciteful Vision

Overview:

In the spring of 3061, Red Devil Industries was ready to shut down its Pandora Plant. That all changed when the Archon gave Red Devil a grant to refurbish the worn-out plant. The Archon asked J.B. BattleMechs Inc. to help speed up the refurbishment of the plant, offering them special incentives for their cooperation. This was possible due to Pandora's nobility-without the plant, the Nobles would lose their cash flow. During the planning of the plant's refurbishment, both agreed to a mutually beneficial partnership in a new redesign of the BLR-3S.

J.B. BattleMechs Inc. began production of the new BattleMaster in the spring of 3062. The first 'Mechs had just begun reaching front-line units when the Civil War erupted, delaying Red Devil's production schedule another two years. Pandora had finally begun production in May of 3064, only to see the Jade Falcons launch a third invasion. The Civil War forced most of the Lyran defenders to relocate off of Pandora when the Falcons arrived in September of 3064. The planet fell in twenty-two days. Completely refurbished, Red Devil was now producing the new BLR-4S; the Falcons accepted the new design into their second-line units.

Capabilities:

The BattleMaster was originally armed with a LRM 20 and six medium pulse lasers, but on today's battlefield those weapons would be considered defensive rather than offensive. J.B. BattleMechs redesigned the BLR-4S's weapons, giving the 'Mech the offensive punch it lacked. The Gauss rifle was chosen for its range and damage. Four extended range medium lasers were added to increase damage potential at intermediate ranges, and two medium lasers, small pulses and a[n] SRM 6 with an Artemis IV were added for close support. For increased survivability, 13.5 tons of ferro-fibrous armor was installed, including using one of the new light engines.

Variants:

The Free Worlds League are building a variant based on a captured unit recovered from Kristen Marik's Crushers. This variant, identified as the BLR-5M, will use the light Gauss version including an extended-range large laser and upgrading the medium lasers to extended type. The BLR-5M still retains the standard fusion engine including the armor protection of the BLR-3M.

The DCMS is fielding variants based on units captured in the Lyons Operations. They chose to use a standard engine in the BLR-CM and an XL in the BLR-K3. The CM variant is equipped with 2 C3 masters, limiting the weapons to an ER PPC backed by a Shigunga MRM 30 and two ER medium lasers. The K3 variant has been armed with an ER PPC and 2 ER large lasers. Four ER medium lasers, including an SRM 6, were added for close-in support along with a C3 Master for lance command. The first K3 seen in service is piloted by Tai-i Drew Williams. Awarded to him for his service on the Draconis March front, Tai-i Williams is now serving as a company commander in the Ryoken-ni.

Deployment

J.B. BattleMechs has been hard pressed to meet the demands of the LAAF given the loss of the Red Devil factory. Both the Lyran Regulars and Lyran Guards are slated to receive the BattleMasters as they become available. Though not for lack of transportation, some units out on the Rim area of the Alliance have mysteriously failed to receive their shipments, while the Falcons are using the BLR-4S to help replenish their depleted second-line units.


Type/Model: BattleMaster BLR-K3

Mass: 85 tons

Equipment:   Crits Mass

Internal Structure: 130 pts Standard 0 8.50

Engine: 340 XL 12 13.50

   Walking MP: 4    

   Running MP: 6    

   Jumping MP: 0    

Heat Sinks: 18 Double [36] 15 8.00

   (Heat Sink Loc: 2 LA, 2 RA, 1 LT)

Gyro:   4 4.00

Cockpit, Life Support, Sensors: 5 3.00

Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA 15 .00

Armor Factor: 256 pts Standard 0 16.00


    Internal Armor

    Structure Value

  Head: 3 9

  Center Torso: 27 39

  Center Torso (Rear):   14

  L/R Side Torso: 18 27/27

  L/R Side Torso (Rear):   9/9

  L/R Arm: 14 26/26

  L/R Leg: 18 35/35


Weapons & Equipment: Loc Heat Ammo Crits Mass

1 ER PPC RA 15   3 7.00

2 ER Medium Lasers LA 10   2 2.00

1 ER Large Laser RT 12   2 5.00

1 C³ Master Computer RT 0   5 5.00

1 ER Large Laser LT 12   2 5.00

1 Streak SRM 6 LT 4 15 3 5.50

   (Ammo Loc: 1 LT)

2 ER Medium Lasers CT(R) 10   2 2.00

CASE Equipment: LT     1 .50

TOTALS:   63   71 85.00

Crits & Tons Left:       7 .00


Calculated Factors:

Total Cost: 23,373,764 C-Bills

Battle Value: 1,498 (+291 for C&sup3

Cost per BV: 15,603.31

Weapon Value: 2,677 / 2,565 (Ratio = 1.79 / 1.71)

Damage Factors:    SRDmg = 31; MRDmg = 18; LRDmg = 8

BattleForce2: MP: 4,   Armor/Structure: 6/3

    Damage PB/M/L: 5/3/2,   Overheat: 2

    Class: MA,   Point Value: 15

    Specials: c3m

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #4848
WEDNESDAY, NOVEMBER 16, 2005
227 DOWNLOADS

Griffin IIC 3

Level: Standard Level 2 / 3067

Technology: Clan Biped

Tonnage: 40 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

Clan Cloud Cobra Clan

Clan Diamond Shark Clan

Clan Nova Cat Clan

Clan Star Adder Clan

Tags

No Tags posted

BATTLEROM IMAGE SEPTEMBER 21, 3067

* FOR ISF USE ONLY *


BattleMech Technical Readout

Type/Model: Griffin IIC 3

Tech: Clan / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 40 tons

Chassis: NCIS Type M Endo Steel

Power Plant: 240 Consolidated Fusion

Walking Speed: 64.8 km/h

Maximum Speed: 97.2 km/h

Jump Jets: 6 Northrup Starlifters M40s Standard Jump Jets

   Jump Capacity: 180 meters

Armor Type: Alpha Compound Ferro-Fibrous

Armament:
2 Series 3 NC Heavy Medium Lasers
2 Streak SRM 2s
1 Series 7NC ER Large Laser
1 Series 2 NC Heavy Small Laser
Manufacturer:    Irece Alpha, Barcella Alpha, Brim Ironworks
   Location:    Irece, Barcella, Brim
Communications System:    JNE Integrated
Targeting & Tracking System: Build 3 CAT TTS

Overview:

As a continuation of their design upgrades, the Nova Cats looked to their venerable Griffin. As with the Shadow Hawk, the Nova Cats brought the Diamond Sharks-and the Cloud Cobras, for some odd reason-in on the design. All the Nova Cats would reveal to their Diamond Shark allies was that the Cloud Cobras were their brothers. It was the Cobras' destiny to be involved, as it had been revealed in visions. The Sharks simply shrugged, knowing the Cats' penchant for mysticism.

Later, when the Abjurement began, those Nova Cats still in Clan space faced near-annihilation as various Clans unleashed their pent-up fury at losing the Great Refusal. The first assaults occurred on Gatekeeper, where literally nothing survived the Falcon onslaught. This devastation was repeated on the worlds of Barcella, Hoard, Bear Claw, Circe and Brim. Only on Delios did the Nova Cats withdraw unmolested, thanks to the Diamond Sharks. None of the attacking clans won easily, though. Everywhere the Nova Cats fought, they used their new Griffins with deadly proficiency. On Hoard, for example, the Nova Cats faced multiple Clans. The new Griffin inflicted serious casualties on the Hell's Horses and Wolves forces trying to get a foothold, proving the value of the re-design despite the terrible price.

On Brim, however, the scenario played out in a far different manner. It started just as the other Abjurement assaults had, as the Nova Cats and Cloud Cobras faced off in a series of brutal clashes. The Star Adders allowed the Cobras to fight, given their agreement to share in all the Cobras won. After four serious clashes, a cease fire was called. The Cobras then sent over their emissaries from the Rossei Cloister, who were promptly taken as bondsmen by the Nova Cats. Following such a show of honor, the Nova Cats left the planet to the Cobras, leaving their people in the Cobras' and Adders' capable hands. Brim Ironworks was given to the Cobras, who in turn gave the Adders twenty-five percent of the plants output.

Capabilities:

Retaining its original performance specifications as the original IIC, this variant incorporates the smaller Advanced Tactical Missile 3 system, backed by an ER large laser and small laser. Like the other refits they were upgrading, this new design incorporated a redesign in the armor layout, giving the 'Mech a completely new look.

Variants:

The Griffin IIC 3 retains the ER large laser, but adds in heavy medium and small lasers, including 2 Streak SRM 2s.

Deployment

The Nova Cats, Diamond Sharks, Cloud Cobras and Star Adders field all the new variants of the Griffin IIC. The Nova Cats currently deploy these in front-line Galaxies to make up for losses from the Ghost Bear War and lack of resources.


Type/Model: Griffin IIC 3

Mass: 40 tons

Equipment:   Crits Mass

Internal Structure: 67 pts Endo Steel 7 2.00

   (Endo Steel Loc: 1 LT, 2 RT, 2 LL, 2 RL)

Engine: 240 6 11.50

   Walking MP: 6    

   Running MP: 9    

   Jumping MP: 6    

Heat Sinks: 10 Double [20] 2 .00

   (Heat Sink Loc: 1 LA)

Gyro:   4 3.00

Cockpit, Life Support, Sensors: 5 3.00

Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00

Armor Factor: 134 pts Ferro-Fibrous 7 7.00

   (Armor Crit Loc: 1 LA, 1 RA, 3 LT, 2 RT)


    Internal Armor

    Structure Value

  Head: 3 9

  Center Torso: 12 17

  Center Torso (Rear):   6

  L/R Side Torso: 10 15/15

  L/R Side Torso (Rear):   5/5

  L/R Arm: 6 11/11

  L/R Leg: 10 20/20


Weapons & Equipment: Loc Heat Ammo Crits Mass

1 Heavy Medium Laser RT 7   2 1.00

1 Streak SRM 2 RT 2 100 3 3.00

   (Ammo Loc: 1 LT, 1 RT)

1 Heavy Medium Laser LT 7   2 1.00

1 Streak SRM 2 LT 2   1 1.00

1 ER Large Laser CT 12   1 4.00

1 Heavy Small Laser HD 3   1 .50

6 Standard Jump Jets:       6 3.00

   (Jump Jet Loc: 3 LT, 3 RT)

TOTALS:   33   63 40.00

Crits & Tons Left:       15 .00


Calculated Factors:

Total Cost: 4,488,960 C-Bills

Battle Value: 1,317

Cost per BV: 3,408.47

Weapon Value: 863 / 820 (Ratio = .66 / .62)

Damage Factors:    SRDmg = 20; MRDmg = 10; LRDmg = 5

BattleForce2: MP: 6J,   Armor/Structure: 3/3

    Damage PB/M/L: 3/2/1,   Overheat: 2

    Class: MM,   Point Value: 13

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #4849
WEDNESDAY, NOVEMBER 16, 2005
231 DOWNLOADS

Griffin IIC 4

Level: Standard Level 2 / 3067

Technology: Clan Biped

Tonnage: 40 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

Clan Cloud Cobra Clan

Clan Diamond Shark Clan

Clan Nova Cat Clan

Clan Star Adder Clan

Tags

No Tags posted

BATTLEROM IMAGE APRIL 8, 3067

* FOR COMSTAR USE ONLY *


BattleMech Technical Readout

Type/Model: Griffin IIC 4

Tech: Clan / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 40 tons

Chassis: NCIS Type M Endo Steel

Power Plant: 240 Consolidated Fusion

Walking Speed: 64.8 km/h

Maximum Speed: 97.2 km/h

Jump Jets: 6 Northrup Starlifters M40s Standard Jump Jets

   Jump Capacity: 180 meters

Armor Type: Alpha Compound Ferro-Fibrous

Armament:
2 Type 3 Series Adv. Tact. Msl. 3s
1 Series 7NC ER Large Laser
1 Series 1NC ER Small Laser
Manufacturer:    Irece Alpha, Barcella Alpha, Brim Ironworks
   Location:    Irece, Barcella, Brim
Communications System:    JNE Integrated
Targeting & Tracking System: Build 3 CAT TTS

Overview:

As a continuation of their design upgrades, the Nova Cats looked to their venerable Griffin. As with the Shadow Hawk, the Nova Cats brought the Diamond Sharks-and the Cloud Cobras, for some odd reason-in on the design. All the Nova Cats would reveal to their Diamond Shark allies was that the Cloud Cobras were their brothers. It was the Cobras' destiny to be involved, as it had been revealed in visions. The Sharks simply shrugged, knowing the Cats' penchant for mysticism.

Later, when the Abjurement began, those Nova Cats still in Clan space faced near-annihilation as various Clans unleashed their pent-up fury at losing the Great Refusal. The first assaults occurred on Gatekeeper, where literally nothing survived the Falcon onslaught. This devastation was repeated on the worlds of Barcella, Hoard, Bear Claw, Circe and Brim. Only on Delios did the Nova Cats withdraw unmolested, thanks to the Diamond Sharks. None of the attacking clans won easily, though. Everywhere the Nova Cats fought, they used their new Griffins with deadly proficiency. On Hoard, for example, the Nova Cats faced multiple Clans. The new Griffin inflicted serious casualties on the Hell's Horses and Wolves forces trying to get a foothold, proving the value of the re-design despite the terrible price.

On Brim, however, the scenario played out in a far different manner. It started just as the other Abjurement assaults had, as the Nova Cats and Cloud Cobras faced off in a series of brutal clashes. The Star Adders allowed the Cobras to fight, given their agreement to share in all the Cobras won. After four serious clashes, a cease fire was called. The Cobras then sent over their emissaries from the Rossei Cloister, who were promptly taken as bondsmen by the Nova Cats. Following such a show of honor, the Nova Cats left the planet to the Cobras, leaving their people in the Cobras' and Adders' capable hands. Brim Ironworks was given to the Cobras, who in turn gave the Adders twenty-five percent of the plants output.

Capabilities:

Retaining its original performance specifications as the original IIC, this variant incorporates the smaller Advanced Tactical Missile 3 system, backed by an ER large laser and small laser. Like the other refits they were upgrading, this new design incorporated a redesign in the armor layout, giving the 'Mech a completely new look.

Variants:

The Griffin IIC 3 retains the ER large laser, but adds in heavy medium and small lasers, including 2 Streak SRM 2s.

Deployment

The Nova Cats, Diamond Sharks, Cloud Cobras and Star Adders field all the new variants of the Griffin IIC. The Nova Cats currently deploy these in front-line Galaxies to make up for los[s]es from the Ghost Bear War and lack of resources.


Type/Model: Griffin IIC 4

Mass: 40 tons

Equipment:   Crits Mass

Internal Structure: 67 pts Endo Steel 7 2.00

   (Endo Steel Loc: 1 LT, 2 RT, 2 LL, 2 RL)

Engine: 240 6 11.50

   Walking MP: 6    

   Running MP: 9    

   Jumping MP: 6    

Heat Sinks: 10 Double [20] 2 .00

   (Heat Sink Loc: 1 LA)

Gyro:   4 3.00

Cockpit, Life Support, Sensors: 5 3.00

Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00

Armor Factor: 134 pts Ferro-Fibrous 7 7.00

   (Armor Crit Loc: 1 LA, 1 RA, 3 LT, 2 RT)


    Internal Armor

    Structure Value

  Head: 3 9

  Center Torso: 12 17

  Center Torso (Rear):   6

  L/R Side Torso: 10 15/15

  L/R Side Torso (Rear):   5/5

  L/R Arm: 6 11/11

  L/R Leg: 10 20/20


Weapons & Equipment: Loc Heat Ammo Crits Mass

1 Adv. Tact. Msl. 3 RT 2 60 5 4.50

   (Ammo Loc: 1 LT, 2 RT)

1 Adv. Tact. Msl. 3 LT 2   2 1.50

1 ER Large Laser CT 12   1 4.00

1 ER Small Laser HD 2   1 .50

6 Standard Jump Jets:       6 3.00

   (Jump Jet Loc: 3 LT, 3 RT)

TOTALS:   18   62 40.00

Crits & Tons Left:       16 .00


Calculated Factors:

Total Cost: 4,458,510 C-Bills

Battle Value: 1,407

Cost per BV: 3,168.81

Weapon Value: 995 / 995 (Ratio = .71 / .71)

Damage Factors:    SRDmg = 16; MRDmg = 12; LRDmg = 5

BattleForce2: MP: 6J,   Armor/Structure: 3/3

    Damage PB/M/L: 4/2/1,   Overheat: 0

    Class: MM,   Point Value: 14

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #3802
WEDNESDAY, MAY 18, 2005
416 DOWNLOADS

Locust LCT-1V2

Level: Standard Level 2 / 3067

Technology: Inner Sphere Biped

Tonnage: 20 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

Marian Hegemony Periphery

Tags

No Tags posted

BATTLEROM IMAGE FEBRUARY 2, 3067

* FOR THE WATCH USE ONLY *


BattleMech Technical Readout

Type/Model: Locust LCT-1V2

Tech: Inner Sphere / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 20 tons

Chassis: Bergan VII Standard

Power Plant: 160 LTV Fusion

Walking Speed: 86.4 km/h

Maximum Speed: 129.6 km/h

Jump Jets: None

   Jump Capacity: 0 meters

Armor Type: 1/Star Slab Standard

Armament:
4 Rocket Launcher 10 (OS)s
1 Martell Medium Laser
Manufacturer:    Bergan Industries
   Location:    (Unknown)
Communications System:    Garret T-10B
Targeting & Tracking System: O/P 911

Overview:

Corean Enterprises initially balked at the idea of investing any cash into the Locust program until they received assurances from the Word of Blake that the Militia would purchase the first year's limited production run. After studying the plans of the redesign, they were thoroughly impressed and satisfied with what they saw. The redesign would require very little capital investment for start up, and Corean moved forward confident in the knowledge that the company would reap plenty of profit in producing the new Locust. Agreeing to terms with Vicore, contracts were signed and designs licensed, after which Corean Enterprises designated the Locust the LCT-5M and began production.

Capabilities:

The Locust redesign required a few fundamental design changes. The engineers on the R&D team decided that the best attribute of the Locust was its speed and further made the choice to increase the 'Mech's speed by thirty-three percent. They did this by replacing the Magna 160 with the Hermes 240 XL power plant. To take advantage of the new speed, the designers replaced the original LCT-3M's weapons with a loadout of extended range lasers. In doing so, they dropped the Anti-Missile System and CASE, increasing the 'Mech's armor protection to its maximum.

Variants:

Corean Enterprises was the only manufacturer in the Inner Sphere that began production of the new Locust. Achernar BattleMechs agreed to terms with Vicore, but has not yet begun production. They are slated to start up on August 1, 3067. They will be producing the LCT-5M after purchasing the license from Corean Enterprises. Currently, the remaining Houses have expressed no interest in the Locust program.

The Periphery nations, on the other hand, readily agreed to the new design. They were happy to have a design that would take advantage of their latest Rocket Launcher Technology. Two variants were introduced to the Periphery nations.

The LCT-5V has been picked up by both the Magistracy of Canopus and Taurian Concordat for production. This variant would incorporate Ferro-Fibrous Armor, two extended range medium lasers and two Rocket Launcher 10s. The original 160 LTV engine would be used keeping the original speed of the Locust.

The LCT-1V2 variant has been seen in the forces of the Marian Hegemony, but where it has been manufactured is unknown at the current time. Speculations and rumors from the region, however, are rife concerning a new small-scale BattleMech factory located within the depths of the Hegemony. Considering the rumors circulating concerning a major new Germanium find, the two could go hand in hand. This variant appears to remove all the weapons save one medium laser and add four Rocket Launcher 10s.

Deployment

True to their word, Blakist officials from the Office of Procurement arrived at the completion of the first production run for the LCT-5M. The new 'Mechs were shipped in Level II size to each Blakist Division and dispersed, giving each Level III access to at least one new LCT-5M.


Type/Model: Locust LCT-1V2

Mass: 20 tons

Equipment:   Crits Mass

Internal Structure: 33 pts Standard 0 2.00

Engine: 160 6 6.00

   Walking MP: 8    

   Running MP: 12    

   Jumping MP: 0    

Heat Sinks: 10 Single 4 .00

   (Heat Sink Loc: 1 LT, 1 RT, 1 LL, 1 RL)

Gyro:   4 2.00

Cockpit, Life Support, Sensors: 5 3.00

Actuators: L: Sh+UA, R: Sh+UA 12 .00

Armor Factor: 64 pts Standard 0 4.00


    Internal Armor

    Structure Value

  Head: 3 8

  Center Torso: 6 10

  Center Torso (Rear):   2

  L/R Side Torso: 5 8/8

  L/R Side Torso (Rear):   2/2

  L/R Arm: 3 4/4

  L/R Leg: 4 8/8


Weapons & Equipment: Loc Heat Ammo Crits Mass

2 Rocket Launcher 10 (OS)s RA 6   2 1.00

2 Rocket Launcher 10 (OS)s LA 6   2 1.00

1 Medium Laser CT 3   1 1.00

TOTALS:   3   36 20.00

Crits & Tons Left:       42 .00


Calculated Factors:

Total Cost: 1,571,200 C-Bills

Battle Value: 500

Cost per BV: 3,142.4

Weapon Value: 264 / 264 (Ratio = .53 / .53)

Damage Factors:    SRDmg = 25; MRDmg = 15; LRDmg = 5

BattleForce2: MP: 8,   Armor/Structure: 2/2

    Damage PB/M/L: 1/1/-,   Overheat: 0

    Class: ML,   Point Value: 5

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #3801
WEDNESDAY, MAY 18, 2005
458 DOWNLOADS

Locust LCT-5M

Level: Standard Level 2 / 3067

Technology: Inner Sphere Biped

Tonnage: 20 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

House Marik Inner Sphere

Word of Blake Inner Sphere

Tags

No Tags posted

BATTLEROM IMAGE MARCH 4, 3067

* FOR MI2 USE ONLY *


BattleMech Technical Readout

Type/Model: Locust LCT-5M

Tech: Inner Sphere / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 20 tons

Chassis: Corean-II Delux Endo Steel

Power Plant: 240 Hermes XL Fusion

Walking Speed: 129.6 km/h

Maximum Speed: 194.4 km/h

Jump Jets: None

   Jump Capacity: 0 meters

Armor Type: Kallon FWL Special Ferro-Fibrous

Armament:
4 Magna Mk IV ER Small Lasers
1 Magna Mk VI ER Medium Laser
Manufacturer:    Corean Enterprises
   Location:    Stewart
Communications System:    Garret T10B
Targeting & Tracking System: Corean CalcMaster

Overview:

Corean Enterprises initially balked at the idea of investing any cash into the Locust program until they received assurances from the Word of Blake that the Militia would purchase the first year's limited production run. After studying the plans of the redesign, they were thoroughly impressed and satisfied with what they saw. The redesign would require very little capital investment for start up, and Corean moved forward confident in the knowledge that the company would reap plenty of profit in producing the new Locust. Agreeing to terms with Vicore, contracts were signed and designs licensed, after which Corean Enterprises designated the Locust the LCT-5M and began production.

Capabilities:

The Locust redesign required a few fundamental design changes. The engineers on the R&D team decided that the best attribute of the Locust was its speed and further made the choice to increase the 'Mech's speed by thirty-three percent. They did this by replacing the Magna 160 with the Hermes 240 XL power plant. To take advantage of the new speed, the designers replaced the original LCT-3M's weapons with a loadout of extended range lasers. In doing so, they dropped the Anti-Missile System and CASE, increasing the 'Mech's armor protection to its maximum.

Variants:

Corean Enterprises was the only manufacturer in the Inner Sphere that began production of the new Locust. Achernar BattleMechs agreed to terms with Vicore, but has not yet begun production. They are slated to start up on August 1 3067. They will be producing the LCT-5M after purchasing the license from Corean Enterprises. Currently, the remaining Houses have expressed no interest in the Locust program.

The Periphery nations, on the other hand, readily agreed to the new design. They were happy to have a design that would take advantage of their latest Rocket Launcher Technology. Two variants were introduced to the Periphery nations.

The LCT-5V has been picked up by both the Magistracy of Canopus and Taurian Concordat for production. This variant would incorporate Ferro-Fibrous Armor, two extended range medium lasers and two Rocket Launcher 10s. The original 160 LTV engine would be used keeping the original speed of the Locust.

The LCT-1V2 variant has been seen in the forces of the Marian Hegemony, but where it has been manufactured is unknown at the current time. Speculations and rumors from the region, however, are rife concerning a new small-scale BattleMech factory located within the depths of the Hegemony. Considering the rumors circulating concerning a major new Germanium find, the two could go hand in hand. This variant appears to remove all the weapons save one medium laser and add four Rocket Launcher 10s.

Deployment

True to their word, Blakist officials from the Office of Procurement arrived at the completion of the first production run for the LCT-5M. The new 'Mechs were shipped in Level II size to each Blakist Division and dispersed, giving each Level III access to at least one new LCT-5M.


Type/Model: Locust LCT-5M

Mass: 20 tons

Equipment:   Crits Mass

Internal Structure: 33 pts Endo Steel 14 1.00

   (Endo Steel Loc: 2 LA, 2 RA, 5 LT, 5 RT)

Engine: 240 XL 12 6.00

   Walking MP: 12    

   Running MP: 18    

   Jumping MP: 0    

Heat Sinks: 10 Single 1 .00

   (Heat Sink Loc: 1 HD)

Gyro:   4 3.00

Cockpit, Life Support, Sensors: 5 3.00

Actuators: L: Sh+UA, R: Sh+UA 12 .00

Armor Factor: 69 pts Ferro-Fibrous 14 4.00

   (Armor Crit Loc: 3 LA, 3 RA, 4 LT, 4 RT)


    Internal Armor

    Structure Value

  Head: 3 9

  Center Torso: 6 9

  Center Torso (Rear):   3

  L/R Side Torso: 5 8/8

  L/R Side Torso (Rear):   2/2

  L/R Arm: 3 6/6

  L/R Leg: 4 8/8


Weapons & Equipment: Loc Heat Ammo Crits Mass

2 ER Small Lasers RA 4   2 1.00

2 ER Small Lasers LA 4   2 1.00

1 ER Medium Laser CT 5   1 1.00

TOTALS:   13   67 20.00

Crits & Tons Left:       11 .00


Calculated Factors:

Total Cost: 3,318,000 C-Bills

Battle Value: 516

Cost per BV: 6,430.23

Weapon Value: 210 / 210 (Ratio = .41 / .41)

Damage Factors:    SRDmg = 9; MRDmg = 2; LRDmg = 0

BattleForce2: MP: 12,   Armor/Structure: 2/1

    Damage PB/M/L: 2/2/-,   Overheat: 0

    Class: ML,   Point Value: 5

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #3803
WEDNESDAY, MAY 18, 2005
395 DOWNLOADS

Locust LCT-5V

Level: Standard Level 2 / 3067

Technology: Inner Sphere Biped

Tonnage: 20 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

Magistracy of Canopus Periphery

Taurian Concordat Periphery

Tags

No Tags posted

BATTLEROM IMAGE OCTOBER 22, 3067

* FOR ISF USE ONLY *


BattleMech Technical Readout

Type/Model: Locust LCT-5V

Tech: Inner Sphere / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 20 tons

Chassis: Corean-II Delux Standard

Power Plant: 160 LTV Fusion

Walking Speed: 86.4 km/h

Maximum Speed: 129.6 km/h

Jump Jets: None

   Jump Capacity: 0 meters

Armor Type: Kallon FWL Special Ferro-Fibrous

Armament:
2 Rocket Launcher 10 (OS)s
2 Magna Mk VI ER Medium Lasers
Manufacturer:    Corean Enterprises
   Location:    Stewart / FWL (CE)
Communications System:    Garret T10B
Targeting & Tracking System: Corean CalcMaster

Overview:

Corean Enterprises initially balked at the idea of investing any cash into the Locust program until they received assurances from the Word of Blake that the Militia would purchase the first year's limited production run. After studying the plans of the redesign, they were thoroughly impressed and satisfied with what they saw. The redesign would require very little capital investment for start up, and Corean moved forward confident in the knowledge that the company would reap plenty of profit in producing the new Locust. Agreeing to terms with Vicore, contracts were signed and designs licensed, after which Corean Enterprises designated the Locust the LCT-5M and began production.

Capabilities:

The Locust redesign required a few fundamental design changes. The engineers on the R&D team decided that the best attribute of the Locust was its speed and further made the choice to increase the 'Mech's speed by thirty-three percent. They did this by replacing the Magna 160 with the Hermes 240 XL power plant. To take advantage of the new speed, the designers replaced the original LCT-3M's weapons with a loadout of extended range lasers. In doing so, they dropped the Anti-Missile System and CASE, increasing the 'Mech's armor protection to its maximum.

Variants:

Corean Enterprises was the only manufacturer in the Inner Sphere that began production of the new Locust. Achernar BattleMechs agreed to terms with Vicore, but has not yet begun production. They are slated to start up on August 1 3067. They will be producing the LCT-5M after purchasing the license from Corean Enterprises. Currently, the remaining Houses have expressed no interest in the Locust program.

The Periphery nations, on the other hand, readily agreed to the new design. They were happy to have a design that would take advantage of their latest Rocket Launcher Technology. Two variants were introduced to the Periphery nations.

The LCT-5V has been picked up by both the Magistracy of Canopus and Taurian Concordat for production. This variant would incorporate Ferro-Fibrous Armor, two extended range medium lasers and two Rocket Launcher 10s. The original 160 LTV engine would be used keeping the original speed of the Locust.

The LCT-1V2 variant has been seen in the forces of the Marian Hegemony, but where it has been manufactured is unknown at the current time. Speculations and rumors from the region, however, are rife concerning a new small-scale BattleMech factory located within the depths of the Hegemony. Considering the rumors circulating concerning a major new Germanium find, the two could go hand in hand. This variant appears to remove all the weapons save one medium laser and add four Rocket Launcher 10s.

Deployment

True to their word, Blakist officials from the Office of Procurement arrived at the completion of the first production run for the LCT-5M. The new 'Mechs were shipped in Level II size to each Blakist Division and dispersed, giving each Level III access to at least one new LCT-5M.


Type/Model: Locust LCT-5V

Mass: 20 tons

Equipment:   Crits Mass

Internal Structure: 33 pts Standard 0 2.00

Engine: 160 6 6.00

   Walking MP: 8    

   Running MP: 12    

   Jumping MP: 0    

Heat Sinks: 10 Double [20] 12 .00

   (Heat Sink Loc: 2 LT, 2 RT)

Gyro:   4 2.00

Cockpit, Life Support, Sensors: 5 3.00

Actuators: L: Sh+UA, R: Sh+UA 12 .00

Armor Factor: 69 pts Ferro-Fibrous 14 4.00

   (Armor Crit Loc: 1 HD, 3 LA, 2 RA, 2 LT, 2 RT, 2 LL, 2 RL)


    Internal Armor

    Structure Value

  Head: 3 9

  Center Torso: 6 9

  Center Torso (Rear):   3

  L/R Side Torso: 5 8/8

  L/R Side Torso (Rear):   2/2

  L/R Arm: 3 6/6

  L/R Leg: 4 8/8


Weapons & Equipment: Loc Heat Ammo Crits Mass

1 Rocket Launcher 10 (OS) RA 3   1 .50

1 Rocket Launcher 10 (OS) LA 3   1 .50

2 ER Medium Lasers CT 10   2 2.00

TOTALS:   10   57 20.00

Crits & Tons Left:       21 .00


Calculated Factors:

Total Cost: 1,799,200 C-Bills

Battle Value: 593

Cost per BV: 3,034.06

Weapon Value: 332 / 332 (Ratio = .56 / .56)

Damage Factors:    SRDmg = 24; MRDmg = 12; LRDmg = 3

BattleForce2: MP: 8,   Armor/Structure: 2/2

    Damage PB/M/L: 1/1/-,   Overheat: 0

    Class: ML,   Point Value: 6

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #4846
WEDNESDAY, NOVEMBER 16, 2005
355 DOWNLOADS

Locust IIC 4

Level: Standard Level 2 / 3067

Technology: Clan Biped

Tonnage: 20 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

Clan Jade Falcon Clan

Tags

No Tags posted

BATTLEROM IMAGE OCTOBER 23, 3067

* FOR LOKI USE ONLY *


BattleMech Technical Readout

Type/Model: Locust IIC 4

Tech: Clan / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 25 tons

Chassis: Olivetti Stage 2 Endo Steel

Power Plant: 200 Fusion

Walking Speed: 86.4 km/h

Maximum Speed: 129.6 km/h

Jump Jets: None

   Jump Capacity: 0 meters

Armor Type: Compound Alpha Ferro-Fibrous Ferro-Fibrous

Armament:
6 General Systems Heavy Small Lasers
1 Series 7Ja ER Medium Laser
Manufacturer:    Olivetti Weapons
   Location:    Sudeten
Communications System:    Angst 2400
Targeting & Tracking System: Omicron XX

Overview:

Clan Mongoose introduced an upgraded version of the Locust in 2832. The new version retained the speed of the original, while enhancing firepower with advanced laser weapons. The design's speed and striking power epitomized Mongoose tactics, wining several Trials against Clan Star Adder and Widowmaker. The success attracted interest from other Clans, and subsequent Trials spread the design throughout Clans space. The advent of the OmniMech, however, halted Locust IIC production. The 'Mech was relegated to second-line duty. When the Smoke Jaguars absorbed Clan Mongoose in 2868, the production lines on Circe became their property. Subsequently, when the Smoke Jaguar clan was annihilated, the Jade Falcons took Circe and the production facilities there.

Prior to their 3064-65 incursion into the Lyran Alliance, the Jade Falcons were faced with the task of equipping six second-line Clusters. Khan Marthe Pryde relied heavily on the newly commissioned Spirit design, but needed more (and less expensive) BattleMechs for the new units if they were to participate in her planned assault. Charged by their Khan, the technicians at Olivetti Weapons poured over reams of technical data before identifying the Locust IIC as a design that could be reproduced easily and cheaply.

Capabilities:

With OmniMechs receiving shipping priority from Clan space, the Falcon Scientists acquired needed technical information from Clan Wolf that allowed the chassis to be put into production quickly. Modifications were made to allow manufacturing at primitive Inner Sphere factories, thus avoiding the inevitable delays associated with manufacturing the line in Clan space. These changes were not without effect, however: while not compromising reliability or performance, they resulted in a marked change in appearance. On Ballynure, the warriors of the Twenty-fourth Provisional Garrison Cluster put the confusion this caused their mercenary opponents to good use.

For such a small 'Mech, the Locust IIC is surprisingly robust. Above average speed offsets the lack of jump jets, though MechWarriors must be wary of becoming trapped in rough terrain. This variant of the Locust IIC replaces the arm-mounted ER lasers with six new heavy lasers. An ER medium laser replaces the centrally mounted pulse laser, and two additional heat sinks have been installed to deal with the ferocious heat the heavy lasers generate.

Variants:

Clan Wolf produced the Locust IIC at their manufacturing plant on Satalice. The Ghost Bears' capture of Satalice and Rasalhague left the Wolves only a single Inner Sphere BattleMech production facility on New Oslo. Both Clan Wolf and Clan Ghost Bear continue to manufacture the Locust IIC 5, which mounts twin ATM 3 launchers in place of the heavy lasers and two heat sinks.

Deployment

The six Freebirth and Second Line Clusters raised for the campaign against the Lyran Alliance received the majority of the new Locust IICs. A number of Locust IIC 4s fell to the Wolves as isorla, and are now deployed beside the Wolves' own Locust IIC 5 in their Iota and Omega Galaxies.

Clan Ghost Bear has replaced its oldest second line 'Mechs with Locust IICs, but have also traded some output with Clan Diamond Shark for HarJel.

Both ComStar and the Lyran Alliance captured a number of Locust IICs from the Jade Falcons in the counter-offensive that ultimately halted the Clan advance.


Type/Model: Locust IIC 4

Mass: 25 tons

Equipment:   Crits Mass

Internal Structure: 43 pts Endo Steel 7 1.50

   (Endo Steel Loc: 2 LT, 2 RT, 1 CT, 1 LL, 1 RL)

Engine: 200 6 8.50

   Walking MP: 8    

   Running MP: 12    

   Jumping MP: 0    

Heat Sinks: 12 Double [24] 8 2.00

   (Heat Sink Loc: 2 LT, 2 RT)

Gyro:   4 2.00

Cockpit, Life Support, Sensors: 5 3.00

Actuators: L: Sh+UA, R: Sh+UA 12 .00

Armor Factor: 77 pts Ferro-Fibrous 7 4.00

   (Armor Crit Loc: 1 HD, 2 LT, 2 RT, 1 LL, 1 RL)


    Internal Armor

    Structure Value

  Head: 3 8

  Center Torso: 8 10

  Center Torso (Rear):   3

  L/R Side Torso: 6 8/8

  L/R Side Torso (Rear):   2/2

  L/R Arm: 4 8/8

  L/R Leg: 6 10/10


Weapons & Equipment: Loc Heat Ammo Crits Mass

3 Heavy Small Lasers RA 9   3 1.50

3 Heavy Small Lasers LA 9   3 1.50

1 ER Medium Laser CT 5   1 1.00

TOTALS:   23   56 25.00

Crits & Tons Left:       22 .00


Calculated Factors:

Total Cost: 2,122,291 C-Bills

Battle Value: 701

Cost per BV: 3,027.52

Weapon Value: 427 / 427 (Ratio = .61 / .61)

Damage Factors:    SRDmg = 15; MRDmg = 4; LRDmg = 0

BattleForce2: MP: 8,   Armor/Structure: 2/2

    Damage PB/M/L: 5/1/-,   Overheat: 0

    Class: ML,   Point Value: 7

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #4847
WEDNESDAY, NOVEMBER 16, 2005
336 DOWNLOADS

Locust IIC 5

Level: Standard Level 2 / 3067

Technology: Clan Biped

Tonnage: 20 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

Clan Ghost Bear Clan

Clan Wolf Clan

Tags

No Tags posted

BATTLEROM IMAGE DECEMBER 28, 3067

* FOR HEIMDAL USE ONLY *


BattleMech Technical Readout

Type/Model: Locust IIC 5

Tech: Clan / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 25 tons

Chassis: Olivetti Stage 2 Endo Steel

Power Plant: 200 Fusion

Walking Speed: 86.4 km/h

Maximum Speed: 129.6 km/h

Jump Jets: None

   Jump Capacity: 0 meters

Armor Type: Compound Alpha Ferro-Fibrous Ferro-Fibrous

Armament:
2 Adv. Tact. Msl. 3s
1 Series 7Ja ER Medium Laser
Manufacturer:    Olivetti Weapons
   Location:    Sudeten
Communications System:    Angst 2400
Targeting & Tracking System: Omicron XX

Overview:

Clan Mongoose introduced an upgraded version of the Locust in 2832. The new version retained the speed of the original, while enhancing firepower with advanced laser weapons. The design's speed and striking power epitomized Mongoose tactics, wining several Trials against Clan Star Adder and Widowmaker. The success attracted interest from other Clans, and subsequent Trials spread the design throughout Clans space. The advent of the OmniMech, however, halted Locust IIC production. The 'Mech was relegated to second-line duty. When the Smoke Jaguars absorbed Clan Mongoose in 2868, the production lines on Circe became their property. Subsequently, when the Smoke Jaguar clan was annihilated, the Jade Falcons took Circe and the production facilities there.

Prior to their 3064-65 incursion into the Lyran Alliance, the Jade Falcons were faced with the task of equipping six second-line Clusters. Khan Marthe Pryde relied heavily on the newly commissioned Spirit design, but needed more (and less expensive) BattleMechs for the new units if they were to participate in her planned assault. Charged by their Khan, the technicians at Olivetti Weapons poured over reams of technical data before identifying the Locust IIC as a design that could be reproduced easily and cheaply.

Capabilities:

With OmniMechs receiving shipping priority from Clan space, the Falcon Scientists acquired needed technical information from Clan Wolf that allowed the chassis to be put into production quickly. Modifications were made to allow manufacturing at primitive Inner Sphere factories, thus avoiding the inevitable delays associated with manufacturing the line in Clan space. These changes were not without effect, however: while not compromising reliability or performance, they resulted in a marked change in appearance. On Ballynure, the warriors of the Twenty-fourth Provisional Garrison Cluster put the confusion this caused their mercenary opponents to good use.

For such a small 'Mech, the Locust IIC is surprisingly robust. Above average speed offsets the lack of jump jets, though MechWarriors must be wary of becoming trapped in rough terrain. This variant of the Locust IIC replaces the arm-mounted ER lasers with six new heavy lasers. An ER medium laser replaces the centrally mounted pulse laser, and two additional heat sinks have been installed to deal with the ferocious heat the heavy lasers generate.

Variants:

Clan Wolf produced the Locust IIC at their manufacturing plant on Satalice. The Ghost Bears' capture of Satalice and Rasalhague left the Wolves only a single Inner Sphere BattleMech production facility on New Oslo. Both Clan Wolf and Clan Ghost Bear continue to manufacture the Locust IIC 5, which mounts twin ATM 3 launchers in place of the heavy lasers and two heat sinks.

Deployment

The six Freebirth and Second Line Clusters raised for the campaign against the Lyran Alliance received the majority of the new Locust IICs. A number of Locust IIC 4s fell to the Wolves as isorla, and are now deployed beside the Wolves' own Locust IIC 5 in their Iota and Omega Galaxies.

Clan Ghost Bear has replaced its oldest second line 'Mechs with Locust IICs, but have also traded some output with Clan Diamond Shark for HarJel.

Both ComStar and the Lyran Alliance captured a number of Locust IICs from the Jade Falcons in the counter-offensive that ultimately halted the Clan advance.


Type/Model: Locust IIC 5

Mass: 25 tons

Equipment:   Crits Mass

Internal Structure: 43 pts Endo Steel 7 1.50

   (Endo Steel Loc: 2 LT, 2 RT, 1 CT, 1 LL, 1 RL)

Engine: 200 6 8.50

   Walking MP: 8    

   Running MP: 12    

   Jumping MP: 0    

Heat Sinks: 10 Double [20] 4 .00

   (Heat Sink Loc: 1 LT, 1 RT)

Gyro:   4 2.00

Cockpit, Life Support, Sensors: 5 3.00

Actuators: L: Sh+UA, R: Sh+UA 12 .00

Armor Factor: 77 pts Ferro-Fibrous 7 4.00

   (Armor Crit Loc: 1 HD, 2 LT, 2 RT, 1 LL, 1 RL)


    Internal Armor

    Structure Value

  Head: 3 8

  Center Torso: 8 10

  Center Torso (Rear):   3

  L/R Side Torso: 6 8/8

  L/R Side Torso (Rear):   2/2

  L/R Arm: 4 8/8

  L/R Leg: 6 10/10


Weapons & Equipment: Loc Heat Ammo Crits Mass

1 Adv. Tact. Msl. 3 RA 2 40 4 3.50

   (Ammo Loc: 1 LA, 1 RA)

1 Adv. Tact. Msl. 3 LA 2   2 1.50

1 ER Medium Laser CT 5   1 1.00

TOTALS:   9   52 25.00

Crits & Tons Left:       26 .00


Calculated Factors:

Total Cost: 2,394,791 C-Bills

Battle Value: 798

Cost per BV: 3,000.99

Weapon Value: 416 / 416 (Ratio = .52 / .52)

Damage Factors:    SRDmg = 9; MRDmg = 8; LRDmg = 1

BattleForce2: MP: 8,   Armor/Structure: 2/2

    Damage PB/M/L: 2/2/-,   Overheat: 0

    Class: ML,   Point Value: 8

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #4471
WEDNESDAY, SEPTEMBER 07, 2005
370 DOWNLOADS

Marauder MAD-5L

Level: Standard Level 2 / 3067

Technology: Inner Sphere Biped

Tonnage: 75 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

House Liao Inner Sphere

Tags

No Tags posted

BATTLEROM IMAGE AUGUST 17, 3067

* FOR WORD OF BLAKE USE ONLY *


BattleMech Technical Readout

Type/Model: Marauder MAD-5L

Tech: Inner Sphere / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 75 tons

Chassis: Ceres Marauder Lite Standard

Power Plant: 300 Rawlings Fusion

Walking Speed: 43.2 km/h

Maximum Speed: 64.8 [86.4] km/h

Jump Jets: None

   Jump Capacity: 0 meters

Armor Type: Ceres Heavy Stealth Stealth

Armament:
2 Martell ER Large Lasers
2 Ceres Arms ER Medium Lasers
1 Ceres Arms Warrior ER PPC
1 Apple Churchill Guardian Guardian ECM
Manufacturer:    Ceres Metals Industries
   Location:    Warlock / CC (CMI), Capella / CC (CMI)
Communications System:    Ceres Metals Model 686 w. Guardian ECM
Targeting & Tracking System: Ceres Bullseye

Overview:

The Marauder was considered one of the most effective BattleMechs ever produced. Not surprisingly, all the Houses universally welcomed a redesigned Marauder. The problem for the Capellans was that they had never manufactured the design. During a meeting on Sian with the Strategios this was addressed. The consensus was that Ceres Metal's plants on Warlock and Capella were perfect to produce the Marauder, as they had been upgraded to build with the latest technologies.

One hurdle that had to be cleared, however, was that George Hasek was against the prospect of giving the Capellans access to any of GM's designs. Sun Tzu himself offered the solution to settle this issue, purchasing the rights from GM through a third party and building the design using only Capellan materials.   In return, HildCo would resume export to the Federated Suns. Terms were accepted and agreed upon, paving the way for the Capellans to produce the Marauder.

Capabilities:

The Capellan variant was originally armed with two large lasers and one PPC. The old Dalban HiRez targeting system had problems with two different weapons systems on the same circuit, however. This problem was eliminated by locating both lasers in the arms, while the PPC went into the right torso. Triple strength myomer was installed to give the Marauder greater power and speed. The redesigned body eliminated the old vulnerable rotation ring with a better-protected rotational assembly. The Marauder's overall profile had been angled and shortened to reduce its radar signature as part of its stealth characteristics.

Variants:

Like the rumor of a new production plant within the Marian Hegemony, talk that the Circinus Federation has a new small factory in the mountains on Baltazar III could simply be dismissed out of hand. The proof of its existence is much clearer, however, considering the appearance of new Marauder designs in Federation hands. That the Word of Blake is behind this appears obvious. At this point, ComStar may need to proceed as though most of the Circinus government has been supplanted by Blake supporters.

The other variants planned may include being armed with extended ranged weapons, an advanced autocannon and electronics. There is one variant that is rumored to be armed with nothing but heavy extended range lasers, streak missiles and special electronics. There are three other variants that all are armed similarly, using rotary autocannons, targeting computers and a variety of other weapons as well.

Deployment

The first production run was completed in early July and shipped out to front line units to form "Ying Qiang" (Shadow Lances).


Type/Model: Marauder MAD-5L

Mass: 75 tons

Equipment:   Crits Mass

Internal Structure: 114 pts Standard 0 7.50

Engine: 300 6 19.00

   Walking MP: 4 [5]    

   Running MP: 6 [8]    

   Jumping MP: 0    

Heat Sinks: 18 Double [36] 18 8.00

   (Heat Sink Loc: 1 RA, 3 LT, 2 RT)

Gyro:   4 3.00

Cockpit, Life Support, Sensors: 5 3.00

Triple Strength Myomer:   6 .00

Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 .00

Armor Factor: 224 pts Stealth 12 14.00

   (Armor Crit Loc: 2 LA, 2 RA, 2 LT, 2 RT, 2 LL, 2 RL)


    Internal Armor

    Structure Value

  Head: 3 9

  Center Torso: 23 33

  Center Torso (Rear):   10

  L/R Side Torso: 16 24/24

  L/R Side Torso (Rear):   8/8

  L/R Arm: 12 24/24

  L/R Leg: 16 30/30


Weapons & Equipment: Loc Heat Ammo Crits Mass

1 ER Large Laser RA 12   2 5.00

1 ER Medium Laser RA 5   1 1.00

1 ER Large Laser LA 12   2 5.00

1 ER Medium Laser LA 5   1 1.00

1 ER PPC RT 15   3 7.00

1 Guardian ECM CT 0   2 1.50

Stealth Armor Heat   10      

TOTALS:   59   76 75.00

Crits & Tons Left:       2 .00


Calculated Factors:

Total Cost: 10,452,750 C-Bills

Battle Value: 1,614

Cost per BV: 6,476.3

Weapon Value: 2,203 / 2,203 (Ratio = 1.36 / 1.36)

Damage Factors:    SRDmg = 25; MRDmg = 18; LRDmg = 8

BattleForce2: MP: 4,   Armor/Structure: 6/6

    Damage PB/M/L: 4/3/2,   Overheat: 1

    Class: MH,   Point Value: 16

    Specials: ecm

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #4472
WEDNESDAY, SEPTEMBER 07, 2005
403 DOWNLOADS

Marauder MAD-5R

Level: Standard Level 2 / 3067

Technology: Inner Sphere Biped

Tonnage: 75 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

House Davion Inner Sphere

Tags

No Tags posted

BATTLEROM IMAGE APRIL 6, 3067

* FOR MI2 USE ONLY *


BattleMech Technical Readout

Type/Model: Marauder MAD-5R

Tech: Inner Sphere / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 75 tons

Chassis: GM Marauder Standard

Power Plant: 300 GM XL Fusion

Walking Speed: 43.2 km/h

Maximum Speed: 64.8 km/h

Jump Jets: None

   Jump Capacity: 0 meters

Armor Type: Valiant Lamellor Standard

Armament:
2 Defiance 1001 ER PPCs
2 Defiance B3M Medium Lasers
1 Mydron Rotary AC/5
1 Guardian ECM
1 C³ Slave Unit
Manufacturer:    General Motors of Kathil
   Location:    Kathil
Communications System:    Dalban Micronics
Targeting & Tracking System: Dalban HiRez

Overview:

The Marauder was considered one of the most effective BattleMechs ever produced. Not surprisingly, all the Houses universally welcomed a redesigned Marauder. The problem for the Capellans was that they had never manufactured the design. During a meeting on Sian with the Strategios this was addressed. The consensus was that Ceres Metal's plants on Warlock and Capella were perfect to produce the Marauder, as they had been upgraded to build with the latest technologies.

One hurdle that had to be cleared, however, was that George Hasek was against the prospect of giving the Capellans access to any of GM's designs. Sun Tzu himself offered the solution to settle this issue, purchasing the rights from GM through a third party and building the design using only Capellan materials.   In return, HildCo would resume export to the Federated Suns. Terms were accepted and agreed upon, paving the way for the Capellans to produce the Marauder.

Capabilities:

The Capellan variant was originally armed with two large lasers and one PPC. The old Dalban HiRez targeting system had problems with two different weapons systems on the same circuit, however. This problem was eliminated by locating both lasers in the arms, while the PPC went into the right torso. Triple strength myomer was installed to give the Marauder greater power and speed. The redesigned body eliminated the old vulnerable rotation ring with a better-protected rotational assembly. The Marauder's overall profile had been angled and shorted to reduce its radar signature as part of its stealth characteristics.

Variants:

Like the rumor of a new production plant within the Marian Hegemony, talk that the Circinus Federation has a new small factory in the mountains on Baltazar III could simply be dismissed out of hand. The proof of its existence is much clearer, however, considering the appearance of new Marauder designs in Federation hands. That the Word of Blake is behind this appears obvious. At this point, ComStar may need to proceed as though most of the Circinus government has been supplanted by Blake supporters.

The other variants planned may include being armed with extended ranged weapons, an advanced autocannon and electronics. There is one variant that is rumored to be armed with nothing but heavy extended range lasers, streak missiles and special electronics. There are three other variants that all are armed similarly, using rotary autocannons, targeting computers and a variety of other weapons as well.

Deployment

The first production run was completed in early July and shipped out to front line units to form "Ying Qiang" (Shadow Lances).


Type/Model: Marauder MAD-5R

Mass: 75 tons

Equipment:   Crits Mass

Internal Structure: 114 pts Standard 0 7.50

Engine: 300 XL 12 9.50

   Walking MP: 4    

   Running MP: 6    

   Jumping MP: 0    

Heat Sinks: 17 Double [34] 15 7.00

   (Heat Sink Loc: 1 LA, 1 RA, 2 LT, 1 RT)

Gyro:   4 3.00

Cockpit, Life Support, Sensors: 5 3.00

Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 .00

Armor Factor: 224 pts Standard 0 14.00


    Internal Armor

    Structure Value

  Head: 3 9

  Center Torso: 23 35

  Center Torso (Rear):   10

  L/R Side Torso: 16 24/24

  L/R Side Torso (Rear):   8/8

  L/R Arm: 12 23/23

  L/R Leg: 16 30/30


Weapons & Equipment: Loc Heat Ammo Crits Mass

1 ER PPC RA 15   3 7.00

1 Medium Laser RA 3   1 1.00

1 ER PPC LA 15   3 7.00

1 Medium Laser LA 3   1 1.00

1 Rotary AC/5 RT 1 40 8 12.00

   (Ammo Loc: 2 LT)

1 Guardian ECM CT 0   2 1.50

1 C³ Slave Unit HD 0   1 1.00

CASE Equipment: LT     1 .50

TOTALS:   42   70 75.00

Crits & Tons Left:       8 .00


Calculated Factors:

Total Cost: 16,233,000 C-Bills

Battle Value: 1,548 (+279 for C&sup3

Cost per BV: 10,486.43

Weapon Value: 2,514 / 2,514 (Ratio = 1.62 / 1.62)

Damage Factors:    SRDmg = 36; MRDmg = 24; LRDmg = 9

BattleForce2: MP: 4,   Armor/Structure: 6/3

    Damage PB/M/L: 6/4/2,   Overheat: 1

    Class: MH,   Point Value: 15

    Specials: ecm, c3s

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #4473
WEDNESDAY, SEPTEMBER 07, 2005
321 DOWNLOADS

Marauder MAD-5T

Level: Standard Level 2 / 3067

Technology: Inner Sphere Biped

Tonnage: 75 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

House Davion Inner Sphere

Tags

No Tags posted

BATTLEROM IMAGE MARCH 4, 3067

* FOR MI2 USE ONLY *


BattleMech Technical Readout

Type/Model: Marauder MAD-5T

Tech: Inner Sphere / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 75 tons

Chassis: GM Marauder Endo Steel

Power Plant: 300 GM XL Fusion

Walking Speed: 43.2 km/h

Maximum Speed: 64.8 km/h

Jump Jets: None

   Jump Capacity: 0 meters

Armor Type: Valiant Lamellor Standard

Armament:
2 Sutel Precision Line Large Pulse Lasers
2 Sutel Precision Line Medium Pulse Lasers
1 Mydron Rotary AC/5
Manufacturer:    General Motors of Kathil
   Location:    Kathil
Communications System:    Dalban Micronics
Targeting & Tracking System: Dalban HiRez w/ Targeting Computer

Overview:

The Marauder was considered one of the most effective BattleMechs ever produced. Not surprisingly, all the Houses universally welcomed a redesigned Marauder. The problem for the Capellans was that they had never manufactured the design. During a meeting on Sian with the Strategios this was addressed. The consensus was that Ceres Metal's plants on Warlock and Capella were perfect to produce the Marauder, as they had been upgraded to build with the latest technologies.

One hurdle that had to be cleared, however, was that George Hasek was against the prospect of giving the Capellans access to any of GM's designs. Sun Tzu himself offered the solution to settle this issue, purchasing the rights from GM through a third party and building the design using only Capellan materials.   In return, HildCo would resume export to the Federated Suns. Terms were accepted and agreed upon, paving the way for the Capellans to produce the Marauder.

Capabilities:

The Capellan variant was originally armed with two large lasers and one PPC. The old Dalban HiRez targeting system had problems with two different weapons systems on the same circuit, however. This problem was eliminated by locating both lasers in the arms, while the PPC went into the right torso. Triple strength myomer was installed to give the Marauder greater power and speed. The redesigned body eliminated the old vulnerable rotation ring with a better-protected rotational assembly. The Marauder's overall profile had been angled and shorted to reduce its radar signature as part of its stealth characteristics.

Variants:

Like the rumor of a new production plant within the Marian Hegemony, talk that the Circinus Federation has a new small factory in the mountains on Baltazar III could simply be dismissed out of hand. The proof of its existence is much clearer, however, considering the appearance of new Marauder designs in Federation hands. That the Word of Blake is behind this appears obvious. At this point, ComStar may need to proceed as though most of the Circinus government has been supplanted by Blake supporters.

The other variants planned may include being armed with extended ranged weapons, an advanced autocannon and electronics. There is one variant that is rumored to be armed with nothing but heavy extended range lasers, streak missiles and special electronics. There are three other variants that all are armed similarly, using rotary autocannons, targeting computers and a variety of other weapons as well.

Deployment

The first production run was completed in early July and shipped out to front line units to form "Ying Qiang" (Shadow Lances).


Type/Model: Marauder MAD-5T

Mass: 75 tons

Equipment:   Crits Mass

Internal Structure: 114 pts Endo Steel 14 4.00

   (Endo Steel Loc: 3 LA, 3 RA, 2 LT, 2 CT, 2 LL, 2 RL)

Engine: 300 XL 12 9.50

   Walking MP: 4    

   Running MP: 6    

   Jumping MP: 0    

Heat Sinks: 14 Double [28] 6 4.00

   (Heat Sink Loc: 1 LA, 1 RA)

Gyro:   4 3.00

Cockpit, Life Support: 5 3.00

Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 .00

Armor Factor: 224 pts Standard 0 14.00


    Internal Armor

    Structure Value

  Head: 3 9

  Center Torso: 23 35

  Center Torso (Rear):   10

  L/R Side Torso: 16 24/24

  L/R Side Torso (Rear):   8/8

  L/R Arm: 12 23/23

  L/R Leg: 16 30/30


Weapons & Equipment: Loc Heat Ammo Crits Mass

1 Large Pulse Laser RA 10   2 7.00

1 Medium Pulse Laser RA 4   1 2.00

1 Large Pulse Laser LA 10   2 7.00

1 Medium Pulse Laser LA 4   1 2.00

1 Rotary AC/5 RT 1 40 8 12.00

   (Ammo Loc: 2 RT)

1 Targeting Computer LT     7 7.00

CASE Equipment: RT     1 .50

TOTALS:   34   77 75.00

Crits & Tons Left:       1 .00


Calculated Factors:

Total Cost: 15,326,500 C-Bills

Battle Value: 1,390

Cost per BV: 11,026.26

Weapon Value: 2,608 / 2,608 (Ratio = 1.88 / 1.88)

Damage Factors:    SRDmg = 40; MRDmg = 20; LRDmg = 2

BattleForce2: MP: 4,   Armor/Structure: 6/3

    Damage PB/M/L: 6/5/-,   Overheat: 1

    Class: MH,   Point Value: 14

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #4474
WEDNESDAY, SEPTEMBER 07, 2005
UPDATE: 9/7/2005
324 DOWNLOADS

Marauder MAD-7D

Level: Standard Level 2 / 3067

Technology: Inner Sphere Biped

Tonnage: 75 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

House Davion Inner Sphere

Tags

No Tags posted

BATTLEROM IMAGE JUNE 11, 3067

* FOR COMSTAR USE ONLY *


BattleMech Technical Readout

Type/Model: Marauder MAD-7D

Tech: Inner Sphere / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 75 tons

Chassis: GM Marauder Standard

Power Plant: 300 GM XL Fusion

Walking Speed: 43.2 km/h

Maximum Speed: 64.8 km/h

Jump Jets: None

   Jump Capacity: 0 meters

Armor Type: Valiant Lamellor Standard

Armament:
2 BlazeFire Sweetshot ER Large Lasers
2 BlazeFire Longshot ER Medium Lasers
1 Mydron Rotary AC/5
1 Guardian ECM
Manufacturer:    General Motors of Kathil
   Location:    Kathil
Communications System:    Dalban Micronics
Targeting & Tracking System: Dalban HiRez w/ Targeting Computer

Overview:

The Marauder was considered one of the most effective BattleMechs ever produced. Not surprisingly, all the Houses universally welcomed a redesigned Marauder. The problem for the Capellans was that they had never manufactured the design. During a meeting on Sian with the Strategios this was addressed. The consensus was that Ceres Metal's plants on Warlock and Capella were perfect to produce the Marauder, as they had been upgraded to build with the latest technologies.

One hurdle that had to be cleared, however, was that George Hasek was against the prospect of giving the Capellans access to any of GM's designs. Sun Tzu himself offered the solution to settle this issue, purchasing the rights from GM through a third party and building the design using only Capellan materials.   In return, HildCo would resume export to the Federated Suns. Terms were accepted and agreed upon, paving the way for the Capellans to produce the Marauder.

Capabilities:

The Capellan variant was originally armed with two large lasers and one PPC. The old Dalban HiRez targeting system had problems with two different weapons systems on the same circuit, however. This problem was eliminated by locating both lasers in the arms, while the PPC went into the right torso. Triple strength myomer was installed to give the Marauder greater power and speed. The redesigned body eliminated the old vulnerable rotation ring with a better-protected rotational assembly. The Marauder's overall profile had been angled and shorted to reduce its radar signature as part of its stealth characteristics.

Variants:

Like the rumor of a new production plant within the Marian Hegemony, talk that the Circinus Federation has a new small factory in the mountains on Baltazar III could simply be dismissed out of hand. The proof of its existence is much clearer, however, considering the appearance of new Marauder designs in Federation hands. That the Word of Blake is behind this appears obvious. At this point, ComStar may need to proceed as though most of the Circinus government has been supplanted by Blake supporters.

The other variants planned may include being armed with extended ranged weapons, an advanced autocannon and electronics. There is one variant that is rumored to be armed with nothing but heavy extended range lasers, streak missiles and special electronics. There are three other variants that all are armed similarly, using rotary autocannons, targeting computers and a variety of other weapons as well.

Deployment

The first production run was completed in early July and shipped out to front line units to form "Ying Qiang" (Shadow Lances).


Type/Model: Marauder MAD-7D

Mass: 75 tons

Equipment:   Crits Mass

Internal Structure: 114 pts Standard 0 7.50

Engine: 300 XL 12 9.50

   Walking MP: 4    

   Running MP: 6    

   Jumping MP: 0    

Heat Sinks: 16 Double [32] 12 6.00

   (Heat Sink Loc: 2 LA, 2 RA)

Gyro:   4 3.00

Cockpit, Life Support: 5 3.00

Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 .00

Armor Factor: 224 pts Standard 0 14.00


    Internal Armor

    Structure Value

  Head: 3 9

  Center Torso: 23 33

  Center Torso (Rear):   12

  L/R Side Torso: 16 23/23

  L/R Side Torso (Rear):   8/8

  L/R Arm: 12 24/24

  L/R Leg: 16 30/30


Weapons & Equipment: Loc Heat Ammo Crits Mass

1 ER Large Laser RA 12   2 5.00

1 ER Medium Laser RA 5   1 1.00

1 ER Large Laser LA 12   2 5.00

1 ER Medium Laser LA 5   1 1.00

1 Rotary AC/5 RT 1 40 8 12.00

   (Ammo Loc: 2 LT)

1 Guardian ECM CT 0   2 1.50

1 Targeting Computer LT     6 6.00

CASE Equipment: LT     1 .50

TOTALS:   40   70 75.00

Crits & Tons Left:       8 .00


Calculated Factors:

Total Cost: 15,680,000 C-Bills

Battle Value: 1,582

Cost per BV: 9,911.5

Weapon Value: 2,843 / 2,843 (Ratio = 1.80 / 1.80)

Damage Factors:    SRDmg = 36; MRDmg = 27; LRDmg = 8

BattleForce2: MP: 4,   Armor/Structure: 6/3

    Damage PB/M/L: 6/4/1,   Overheat: 1

    Class: MH,   Point Value: 16

    Specials: ecm

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #4475
WEDNESDAY, SEPTEMBER 07, 2005
285 DOWNLOADS

Marauder MAD-9M

Level: Standard Level 2 / 3067

Technology: Inner Sphere Biped

Tonnage: 75 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

House Marik Inner Sphere

Word of Blake Inner Sphere

Tags

No Tags posted

BATTLEROM IMAGE JANUARY 30, 3067

* FOR HEIMDAL USE ONLY *


BattleMech Technical Readout

Type/Model: Marauder MAD-9M

Tech: Inner Sphere / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 75 tons

Chassis: GM Marauder Standard

Power Plant: 300 GM XL Fusion

Walking Speed: 43.2 km/h

Maximum Speed: 64.8 km/h

Jump Jets: None

   Jump Capacity: 0 meters

Armor Type: Durallex Heavy Ferro-Fibrous

Armament:
4 Diverse Optics Sunbeam ER Large Lasers
2 Harpoon 6S Streak SRM 6s
1 Guardian ECM
1 TAG
Manufacturer:    Gibson Federated BattleMechs
   Location:    Gibson
Communications System:    Garret T11-b
Targeting & Tracking System: Dalban HiRez w/ TAG

Overview:

The Marauder was considered one of the most effective BattleMechs ever produced. Not surprisingly, all the Houses universally welcomed a redesigned Marauder. The problem for the Capellans was that they had never manufactured the design. During a meeting on Sian with the Strategios this was addressed. The consensus was that Ceres Metal's plants on Warlock and Capella were perfect to produce the Marauder, as they had been upgraded to build with the latest technologies.

One hurdle that had to be cleared, however, was that George Hasek was against the prospect of giving the Capellans access to any of GM's designs. Sun Tzu himself offered the solution to settle this issue, purchasing the rights from GM through a third party and building the design using only Capellan materials.   In return, HildCo would resume export to the Federated Suns. Terms were accepted and agreed upon, paving the way for the Capellans to produce the Marauder.

Capabilities:

The Capellan variant was originally armed with two large lasers and one PPC. The old Dalban HiRez targeting system had problems with two different weapons systems on the same circuit, however. This problem was eliminated by locating both lasers in the arms, while the PPC went into the right torso. Triple strength myomer was installed to give the Marauder greater power and speed. The redesigned body eliminated the old vulnerable rotation ring with a better-protected rotational assembly. The Marauder's overall profile had been angled and shorted to reduce its radar signature as part of its stealth characteristics.

Variants:

Like the rumor of a new production plant within the Marian Hegemony, talk that the Circinus Federation has a new small factory in the mountains on Baltazar III could simply be dismissed out of hand. The proof of its existence is much clearer, however, considering the appearance of new Marauder designs in Federation hands. That the Word of Blake is behind this appears obvious. At this point, ComStar may need to proceed as though most of the Circinus government has been supplanted by Blake supporters.

The other variants planned may include being armed with extended ranged weapons, an advanced autocannon and electronics. There is one variant that is rumored to be armed with nothing but heavy extended range lasers, streak missiles and special electronics. There are three other variants that all are armed similarly, using rotary autocannons, targeting computers and a variety of other weapons as well.

Deployment

The first production run was completed in early July and shipped out to front line units to form "Ying Qiang" (Shadow Lances).


Type/Model: Marauder MAD-9M

Mass: 75 tons

Equipment:   Crits Mass

Internal Structure: 114 pts Standard 0 7.50

Engine: 300 XL 12 9.50

   Walking MP: 4    

   Running MP: 6    

   Jumping MP: 0    

Heat Sinks: 16 Double [32] 12 6.00

   (Heat Sink Loc: 1 LA, 1 RA, 1 LT, 1 RT)

Gyro:   4 3.00

Cockpit, Life Support, Sensors: 5 3.00

Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 .00

Armor Factor: 224 pts Ferro-Fibrous 14 12.50

   (Armor Crit Loc: 2 LA, 2 RA, 3 LT, 3 RT, 2 LL, 2 RL)


    Internal Armor

    Structure Value

  Head: 3 9

  Center Torso: 23 34

  Center Torso (Rear):   11

  L/R Side Torso: 16 23/23

  L/R Side Torso (Rear):   8/8

  L/R Arm: 12 23/23

  L/R Leg: 16 31/31


Weapons & Equipment: Loc Heat Ammo Crits Mass

2 ER Large Lasers RA 24   4 10.00

2 ER Large Lasers LA 24   4 10.00

1 Streak SRM 6 RT 4 30 4 6.50

   (Ammo Loc: 1 LT, 1 RT)

1 Streak SRM 6 LT 4   2 4.50

1 Guardian ECM CT 0   2 1.50

1 TAG HD 0   1 1.00

TOTALS:   56   78 75.00

Crits & Tons Left:       0 .00


Calculated Factors:

Total Cost: 16,273,250 C-Bills

Battle Value: 1,383

Cost per BV: 11,766.63

Weapon Value: 2,232 / 2,035 (Ratio = 1.61 / 1.47)

Damage Factors:    SRDmg = 30; MRDmg = 16; LRDmg = 6

BattleForce2: MP: 4,   Armor/Structure: 6/3

    Damage PB/M/L: 4/3/2,   Overheat: 3

    Class: MH,   Point Value: 14

    Specials: ecm, tag

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #4476
WEDNESDAY, SEPTEMBER 07, 2005
295 DOWNLOADS

Marauder MAD-9S

Level: Standard Level 2 / 3067

Technology: Inner Sphere Biped

Tonnage: 75 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

House Steiner Inner Sphere

Tags

No Tags posted

BATTLEROM IMAGE SEPTEMBER 20, 3067

* FOR ISF USE ONLY *


BattleMech Technical Readout

Type/Model: Marauder MAD-9S

Tech: Inner Sphere / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 75 tons

Chassis: GM Marauder Endo Steel

Power Plant: 300 GM Light Fusion

Walking Speed: 43.2 km/h

Maximum Speed: 64.8 km/h

Jump Jets: None

   Jump Capacity: 0 meters

Armor Type: Valiant Lamellor Standard

Armament:
2 Defiance 1001 ER PPCs
2 Defiance Model XII ER Medium Lasers
1 Defiance Disintegrator LB 10-X AC
1 Beagle Active Probe
1 Guardian ECM
1 Zippo Flamer
Manufacturer:    Bowie Industries
   Location:    Carlisle
Communications System:    Dalban Micronics w/ Guardian ECM
Targeting & Tracking System: Dalban HiRez w/ Beagle Active Probe

Overview:

The Marauder was considered one of the most effective BattleMechs ever produced. Not surprisingly, all the Houses universally welcomed a redesigned Marauder. The problem for the Capellans was that they had never manufactured the design. During a meeting on Sian with the Strategios this was addressed. The consensus was that Ceres Metal's plants on Warlock and Capella were perfect to produce the Marauder, as they had been upgraded to build with the latest technologies.

One hurdle that had to be cleared, however, was that George Hasek was against the prospect of giving the Capellans access to any of GM's designs. Sun Tzu himself offered the solution to settle this issue, purchasing the rights from GM through a third party and building the design using only Capellan materials.   In return, HildCo would resume export to the Federated Suns. Terms were accepted and agreed upon, paving the way for the Capellans to produce the Marauder.

Capabilities:

The Capellan variant was originally armed with two large lasers and one PPC. The old Dalban HiRez targeting system had problems with two different weapons systems on the same circuit, however. This problem was eliminated by locating both lasers in the arms, while the PPC went into the right torso. Triple strength myomer was installed to give the Marauder greater power and speed. The redesigned body eliminated the old vulnerable rotation ring with a better-protected rotational assembly. The Marauder's overall profile had been angled and shorted to reduce its radar signature as part of its stealth characteristics.

Variants:

Like the rumor of a new production plant within the Marian Hegemony, talk that the Circinus Federation has a new small factory in the mountains on Baltazar III could simply be dismissed out of hand. The proof of its existence is much clearer, however, considering the appearance of new Marauder designs in Federation hands. That the Word of Blake is behind this appears obvious. At this point, ComStar may need to proceed as though most of the Circinus government has been supplanted by Blake supporters.

The other variants planned may include being armed with extended ranged weapons, an advanced autocannon and electronics. There is one variant that is rumored to be armed with nothing but heavy extended range lasers, streak missiles and special electronics. There are three other variants that all are armed similarly, using rotary autocannons, targeting computers and a variety of other weapons as well.

Deployment

The first production run was completed in early July and shipped out to front line units to form "Ying Qiang" (Shadow Lances).


Type/Model: Marauder MAD-9S

Mass: 75 tons

Equipment:   Crits Mass

Internal Structure: 114 pts Endo Steel 14 4.00

   (Endo Steel Loc: 1 LA, 1 RA, 4 LT, 4 RT, 2 LL, 2 RL)

Engine: 300 Light 10 14.50

   Walking MP: 4    

   Running MP: 6    

   Jumping MP: 0    

Heat Sinks: 14 Double [28] 6 4.00

   (Heat Sink Loc: 1 LA, 1 RA)

Gyro:   4 3.00

Cockpit, Life Support, Sensors: 5 3.00

Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 .00

Armor Factor: 208 pts Standard 0 13.00


    Internal Armor

    Structure Value

  Head: 3 9

  Center Torso: 23 35

  Center Torso (Rear):   10

  L/R Side Torso: 16 24/24

  L/R Side Torso (Rear):   8/8

  L/R Arm: 12 22/22

  L/R Leg: 16 23/23


Weapons & Equipment: Loc Heat Ammo Crits Mass

1 ER PPC RA 15   3 7.00

1 ER Medium Laser RA 5   1 1.00

1 ER PPC LA 15   3 7.00

1 ER Medium Laser LA 5   1 1.00

1 LB 10-X AC RT 2 20 8 13.00

   (Ammo Loc: 2 LT)

1 Beagle Active Probe LT 0   2 1.50

1 Guardian ECM CT 0   2 1.50

1 Flamer HD 3   1 1.00

CASE Equipment: LT     1 .50

TOTALS:   45   75 75.00

Crits & Tons Left:       3 .00


Calculated Factors:

Total Cost: 14,000,875 C-Bills

Battle Value: 1,403

Cost per BV: 9,979.24

Weapon Value: 1,821 / 1,821 (Ratio = 1.30 / 1.30)

Damage Factors:    SRDmg = 26; MRDmg = 17; LRDmg = 10

BattleForce2: MP: 4,   Armor/Structure: 5/4

    Damage PB/M/L: 4/3/2,   Overheat: 2

    Class: MH,   Point Value: 14

    Specials: ecm, prb

Lasergunner posted this 28 June 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #4826
SUNDAY, NOVEMBER 13, 2005
545 DOWNLOADS

Marauder II C

Level: Standard Level 2 / 3067

Technology: Clan Biped

Tonnage: 100 Tons

Designer: MajorTom

Armory: TRO Project Phoenix

HMP (Heavy Metal Pro) File


Faction Availability

Wolf´s Dragoons Mercenary

Tags

No Tags posted

BATTLEROM IMAGE OCTOBER 22, 3067

* FOR ISF USE ONLY *


BattleMech Technical Readout

Type/Model: Marauder II C

Tech: Clan / 3067

Config: Biped BattleMech

Rules: Level 2, Standard design

   

Mass: 100 tons

Chassis: GM Marauder Endo Steel

Power Plant: 400 GM XL Fusion

Walking Speed: 43.2 km/h

Maximum Speed: 64.8 km/h

Jump Jets: 4 Chilton 850 Mk. II Standard Jump Jets

   Jump Capacity: 120 meters

Armor Type: Valiant Lamellor Ferro-Fibrous

Armament:
2 Magna Firestar ER PPCs
2 Diverse Optics ER Medium Lasers
1 Mydron Excel LB 10-X AC
Manufacturer:    General Motors/Blackwell Industries
   Location:    New Valencia, Outreach
Communications System:    Blackwell Multi-Linq 55
Targeting & Tracking System: Dragwell HiRez IV

Overview:

When GM/Blackwell first debuted the Marauder II over half a century ago, House units and mercenary commands alike scrambled to get their hands on this powerful 'Mech, only to be rebuffed by Wolf's Dragoons, who had exclusive rights to the design. It took some three decades before the Dragoons allowed significant sales to outside units, and even then they carefully doled these 'Mechs out to only those units that met their discriminating criteria. This restriction ensured a demand for the 'Mech that constantly outstripped availability. That is, until Barber's Marauder IIs were destroyed on Koniz in June of 3064.

The Dragoons and GM/Blackwell's corporate officers needed a way to rekindle interest in their flagship 'Mech following its disastrous showing on Koniz. The sudden resurgence of "classic" 'Mech designs, thanks to the Vicore Group's efforts, and the Lyran Alliance's theft of the light fusion engine technology gave GM/Blackwell the ammunition they needed to do just that.

Capabilities:

Today's Marauder II is every bit as tough as the Dragoons' original design, but carries significantly more firepower than its precursor. Rather than rely upon an extralight engine, the Dragoons chose to incorporate their light fusion engine, freeing up the mass needed to mount a heavy weapons loadout without sacrificing survivability. The designers chose to retain the MAD-4A's general weapons configuration, one that had proven devastating for decades. The paired PPCs and medium lasers have been upgraded to extended-range models while the main weapon is now the Dragoons' latest technological "acquisition"-the heavy gauss rifle.

The Dragoons did significantly alter the 'Mech's outward appearance, but internally the Marauder II is still very much the 'Mech it used to be. It has a heavy long-range punch and, combined with maximum armor protection and the inclusion of jump jets, an incredible survivability. Further, the Dragoons designed this to be a command 'Mech in every sense of the word, adding a communications suite that can not only link with any satcom system, but can easily accept C3 modules and other upgraded communications gear.

Variants:

The Dragoons produce a variant of this 'Mech that makes significant use of Clan technologies. Based on the MAD-5A, they increased the maximum speed to 65 kph, freeing up the mass necessary for the larger engine by building the 'Mech with Clan-tech endo steel and ferro-fibrous armor. They, of course, jealously guard this design for themselves.

The second variant of this 'Mech seen in service has turned up in the Marian Hegemony. The 'Mech was not sold to the Hegemony, however. Instead, a shipment of Marauder II chassis bound for the Lyran Alliance was hijacked and turned up in the Hegemony. This variant also mounts paired ER PPCs and lasers, backed up by a bevy of rocket launchers.

Deployment

The Dragoons took delivery of the first production run from their Outreach factory themselves, assigning them into the various regiments fighting within the Chaos March, though several also made their way to Colonel Shelly Brubaker's Delta Regiment on Tukayyid. Additionally, Duke Tancred Sandoval appropriated several companies of these 'Mechs from New Valencia before making his way to New Avalon. With such public displays of the Marauder II's capabilities-news vids and gun camera footage of battles on New Avalon, Carver V (now known as Liberty) and Epsilon Eridani have circulated throughout the Inner Sphere-orders again are pouring into GM/Blackwell's purchasing offices.

For their part, the Dragoons are allowing a wider access to the 'Mech than previously offered, a move partially motivated by profit and partially to "punish" the Lyran Alliance for stealing their light fusion engine design (a Star League court subsequently mediated a settlement between the Lyran state and the Dragoons that allowed both to keep the light engine and the heavy gauss rifle technologies that each had apparently stolen from the other). GM/Blackwell is selling to mercenary and House units alike in the two nations of the former Federated Commonwealth, the Free Worlds League, the Draconis Combine and even the Star League Defense Force. Only the Word of Blake and the nations of the Trinity Alliance-both aggressors in the continuing war for the Chaos March-are being blacklisted.


Type/Model: Marauder II C

Mass: 100 tons

Equipment:   Crits Mass

Internal Structure: 152 pts Endo Steel 7 5.00

   (Endo Steel Loc: 1 HD, 1 LT, 3 RT, 2 CT)

Engine: 400 XL 10 26.50

   Walking MP: 4    

   Running MP: 6    

   Jumping MP: 4    

Heat Sinks: 23 Double [46] 14 13.00

   (Heat Sink Loc: 3 LA, 3 RA, 1 LT)

Gyro:   4 4.00

Cockpit, Life Support, Sensors: 5 3.00

Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 .00

Armor Factor: 278 pts Ferro-Fibrous 7 14.50

   (Armor Crit Loc: 7 LT)


    Internal Armor

    Structure Value

  Head: 3 9

  Center Torso: 31 41

  Center Torso (Rear):   14

  L/R Side Torso: 21 28/28

  L/R Side Torso (Rear):   10/10

  L/R Arm: 17 31/31

  L/R Leg: 21 38/38


Weapons & Equipment: Loc Heat Ammo Crits Mass

1 ER PPC RA 15   2 6.00

1 ER Medium Laser RA 5   1 1.00

1 ER PPC LA 15   2 6.00

1 ER Medium Laser LA 5   1 1.00

1 LB 10-X AC RT 2 20 7 12.00

   (Ammo Loc: 2 RT)

4 Standard Jump Jets:       4 8.00

   (Jump Jet Loc: 2 LL, 2 RL)

TOTALS:   42   78 100.00

Crits & Tons Left:       0 .00


Calculated Factors:

Total Cost: 29,517,334 C-Bills

Battle Value: 2,991

Cost per BV: 9,868.72

Weapon Value: 5,374 / 5,374 (Ratio = 1.80 / 1.80)

Damage Factors:    SRDmg = 48; MRDmg = 36; LRDmg = 16

BattleForce2: MP: 4J,   Armor/Structure: 7/6

    Damage PB/M/L: 7/5/4,   Overheat: 0

    Class: MA,   Point Value: 30

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