Designer:Divine Dragoon / Armory:Factory Of the InnerSphere(FOIS)

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  • Last Post 02 July 2017
Lasergunner posted this 02 July 2017

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Lasergunner posted this 02 July 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #10774
SATURDAY, DECEMBER 06, 2008
184 DOWNLOADS
[http://www.solaris7.com/TRO/HTMLBattleMech/BattlemechInfo.asp?ID=10774]
CauldronBorn

Ebon Jaguar --

Custom Level 2 / 3067 Clan Invasion [Tournament Legal] Clan  Biped 65 Tons
Divine Dragoon Factory Of the InnerSphere(FOIS)

Faction Availability


[quote]Given the need to start updating many of their clan machines to help bring them up to date Clan Jade Falcon started to give new weapon pods to older machines such as the Ebon Jaguar with the newest equipment that have come out to date.

Capabilities:
J's abilities to move to different positions with its Jump Jets it can move to areas where the ER PPCs and LRMs can be used with ease and rain down hell upon its enemies makes it a deadly foe.

E is the ATM variant which can deal pain from range that very few weapons can match while backed up by a hell bore UAC 10 and a Large and Medium pulse Lasers.

M is a missile boat with 48 reloads to share among four Delta wing LRM 15 racks for good missile support and with the option of the Extended Range Large Laser it can death extra damage, or just to wither the enemy before moving in for the kill with four Death Kneel Heavy Medium Lasers.

M is a unique Pod Configuration as bracket fire is needed to use this one to its fullest. [/quote]

[code] Ebon Jaguar (Base[Main])
Mass:65 tons
Chassis: Unknown
Power Plant: Unknown 325 XL
Cruising Speed: 53.75
Maximum Speed: 86
Jump Jets: none
   Jump Capacity: none
Armor: Unknown
30 tons of Pod Space
Manufacturer: Unknown
   Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown


 Ebon Jaguar

Technology Base: - Clan - Level 2 (Omni-Mech)
Equipment        Mass
Internal Structure: - EndoSteel  3.5
Engine:        325 XL     12
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:    13(26) - Double     3
Gyro:      4
Cockpit:   3
Armor Factor:  182 - Ferro-Fibrous       9.5

     Internal  Armor
    Structure  Value
Head    3        9
Center Torso   21       32
Center Torso(rear)       9
R/L Torso      15       22
R/L Torso(rear)  8
R/L Arm        10       17
R/L Leg        15       19

Fixed Equipment:
ES:2x LL/RL,1x CT/RT/LT
FFA:2x RA/LA, 1x CT/HD/RT
[/code]
[code]
J:
Weapons and Ammo     Location   Critical  Tonnage
[Pod] ER PPC    LA  2        6
[Pod] LRM 15    LT  2      3.5
[Pod] LRM 15 Ammo       LT  2        2
[Pod] Jump Jet  LT  2        2
[Pod] Medium Pulse Laser        RT  1        2
[Pod] Medium Pulse Laser        RT  1        2
[Pod] Micro Pulse Laser RT  1      0.5
[Pod] Jump Jet  RT  2        2
[Pod] ER PPC    RA  2        6
[Pod] DOuble Heat Sink  RT  4        2
[Pod] Double Heat Sink  RA  2        1
[Pod] Double Heat Sink  LT  2        1

Cost:18,610,624
BV:       2,609
[/code]
[code]
E:
Weapons and Ammo     Location   Critical  Tonnage
[Pod] Large Pulse Laser LA  2        6
[Pod] ER Medium Laser   LT  1        1
[Pod] ER Medium Laser   LT  1        1
[Pod] ATM-12    RT  5        7
[Pod] ATM-12 Ammo       RT  4        4
[Pod] Ultra AC/10       RA  4       10
[Pod] Ultra AC/10 Ammo  RA  1        1

Cost:18,956,093
BV:       1,937
[/code]
[code]
M:
Weapons and Ammo     Location   Critical  Tonnage
[Pod] LRM 15    LA  2      3.5
[Pod] LRM 15    LA  2      3.5
[Pod] LRM 15 Ammo       LA  3        3
[Pod] ER Large Laser    LT  1        4
[Pod] Medium Heavy Laser        LT  2        1
[Pod] Targeting Computer        LT  2        2
[Pod] Medium Heavy Laser        RT  2        1
[Pod] Medium Heavy Laser        RT  2        1
[Pod] Medium Heavy Laser        RT  2        1
[Pod] LRM 15    RA  2      3.5
[Pod] LRM 15    RA  2      3.5
[Pod] LRM 15 Ammo       RA  3        3

Cost:19,333,530
BV:       1,831
[/code]

User Reviews

12/13/2008  Ice Hellion
Three different approaches to fire support 'Mechs from the one able to fight on the front line to the one able to defend itself if attacked.

Interesting job (even if it reminds me a lot of an lighter Timber Wolf).

 

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