Designer:StarColonel / Armory:Legion of Falconers

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  • Last Post 20 July 2017
Lasergunner posted this 20 July 2017

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Lasergunner posted this 20 July 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #8925
TUESDAY, SEPTEMBER 11, 2007
262 DOWNLOADS
[http://www.solaris7.com/TRO/HTMLBattleMech/BattlemechInfo.asp?ID=8925]
warhammer.jpg

Warhammer WHM-C3M

Custom Level 3 / 3050 Age of War/Star League [Experimental Tech] Mixed  Biped 70 Tons
StarColonel Legion of Falconers
Warhammer HMP (Heavy Metal Pro) File
    BattleMech Technical Readout

Type/Model:    Warhammer WHM-C7M
Tech:  Mixed Tech  /  3050
Config:        Biped BattleMech
Rules: Level 3, Modified design

Mass:  70 tons
Chassis:       Kell Reinforced 270 Standard (IS)
Power Plant:   280 Magna Fusion (IS)
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Durallex Heavy Standard
Armament:      
  2 Clan Mk. XVII ER PPCs (C)
  2 SRM 4s(IS)
  3 ER Medium Lasers(IS)
  2 ER Medium Lasers (C)
  1 ER Small Laser (IS)
  1 Guardian ECM (IS)
Manufacturer:  Ronin Incorporated
  Location:    Wallis
Communications System:  Barret Party Line-200
Targeting & Tracking System:  Wasat Watchdog W100

==Overview:==
     Ronin, Inc., producing a mere five Warhammers a year for the Free Worlds League, is the first producer to field a Warhammer variant that incorporates recovered technology.  Jumping at the chance to end the Warhammer's heat problems once and for all, designers started by fitting it with double heat sinks.  With these, the WHM-7M can dissipate tremendous amounts of heat rapidly.  This initial step allowed designers to use two high-heat Fusigon Longtooth Extended-Range Particle Projection Cannon instead of the older Donal models.  This model also mounts a Lindblad Shotgun Anti-Missile System instead of the machine gun in the left torso, and drops both small lasers.
     Close at Ronin's heels with a new design is Olivetti Weaponry, which has almost completed the retooling of its Sudeten assembly line.  This official Federated Commonwealth version differs little from the Free Wolds League model.  The designers started from the same premise and came to many of the same conclusions, diverging only on the smaller details.  The WHM-7S adds pulse technology by using the Defiance P5M Medium Pulse Laser instead of the common Martell.  It keeps the original small lasers, but replaces the machine gun, anti-missile system, and SRM-6 launcher with a pair of Coventry T4H Short-Range Streak Missile Racks.
     The original WHM-6R model Warhammer is also certain to remain in service for years, perhaps with some field modification, because of extensive continuing production, primarily in the Taurian Concordat.  Mercenary purchasing agents and black marketeers still pay regular visits to the Vandenberg Mechanized Industries plant on Pinard and the Taurus Territorial Industries facility on Taurus.

Combat Field Upgrade:
      During the Jade Falcon Assault on Sudeten Cpt. ___   ___ fought his way out of a head hunter Patrol Star. Taking down Three clan front line mechs before the Clan star broke off pursuit. Cpt. ___  ___ was able to recover two Clan Mk. XVII ERPPC and two Series 2a Mk.5 ERML and over twenty Clan Double Heat Sinks increasing its combat effectiveness.

==Deployment==
Currently Deployed with the Leagon of Falconers Mercenary Unit.

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Type/Model:    Warhammer WHM-C7M
Mass:  70 tons

Equipment: Crits    Mass
Int. Struct.:  107 pts Standard (IS) 0      7.00
Engine:        280  6     16.00
   Walking MP:   4
   Running MP:   6
   Jumping MP:   0
Heat Sinks:     17 Double (C) [34]  12      7.00
 (Heat Sink Loc: 2 LT, 2 RT, 1 LL, 1 RL)
Gyro:        4      3.00
Cockpit, Life Supt., Sensors:        5      3.00
Actuators: L: Sh+UA+LA    R: Sh+UA+LA       14       .00
Armor Factor:  160 (IS)      0     10.00

  Internal    Armor
  Structure   Value
   Head:      3  9      
   Center Torso:     22 22      
   Center Torso (Rear):  9      
   L/R Side Torso:   15      17/17      
   L/R Side Torso (Rear):      8/8      
   L/R Arm:  11      20/20      
   L/R Leg:  15      15/15      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER PPC (C)     RA     15   2      6.00
1 ER PPC (C)     LA     15   2      6.00
2 SRM 4s (IS)    RT      6   25      3      5.00
  (Ammo Locations: 1 RT)
2 ER Medium Lasers (IS)  RT     10   2      2.00
1 ER Medium Laser  (IS)  LT      5   1      1.00
2 ER Medium Lasers (C)   LT     10   2      2.00
1 ER Small Laser  (IS)   LT      2   1       .50
1 Guardian ECM  (IS)     CT      0   2      1.50
--------------------------------------------------------
TOTALS: 63  56     70.00
Crits & Tons Left:  22       .00

Calculated Factors:
Total Cost:        7,471,359 C-Bills
Battle Value:      1,655
Cost per BV:       4,514.42
Weapon Value:      2,168 / 2,168 (Ratio = 1.31 / 1.31)
Damage Factors:    SRDmg = 38;  MRDmg = 24;  LRDmg = 13
BattleForce2:      MP: 4,  Armor/Structure: 4/5
   Damage PB/M/L: 5/4/2,  Overheat: 4
   Class: MH;  Point Value: 17
   Specials: ecm

User Reviews

9/15/2007  Ice Hellion
Excess heat? I must be missing something or people are not expecting not to Alpha Strike. With that in mind, this design has too much heat sinks.
I agree with Doc's questions and I would like to have a bit more information on your unit.

9/12/2007  Doc
Oversinked is something I've noticed about all these 'Mechs. So was he by himself when he took down these three Clan mechs? Or did he have help?? And how exactly did he manage to claim two ER PPCs and 20 Clan DHS? I do like how you kept the MG Ammo in the CT. I would have put 1 ER ML per torso, just like the real one. Honestly, lose some heat sinks. Give it some character.

9/12/2007  Cypher Himura
I agree with Ironraven's assessment. Its got excess heatsinks, which you can easy trade off for other items, like armor or weapons.

9/11/2007  Ironraven
If you are in FWL, pre-3055, where are you getting the ClanTech? Decent upgrade to the design, but honestly you're overcooled.

9/15/2007  StarColonel
this is Krogoth's Custom Warhammer for my RPG game im running on S7. come On the invasion started in 3049
Ok taking your advice on the heat problem you guys have or lack of one i should say. i have removed three Double heat sinks(clan), SRM6 and the MG. in return adding 2 SRM4's(IS), 3 ERML(IS), ERSL(IS), and a Guardian ECM. does that make you happy...

 

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