Designer: Tiger / Armory: March to Victory Mechworks

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Lasergunner posted this 03 July 2017

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Lasergunner posted this 03 July 2017

SOLARIS7: BATTLEMECH TECHNICAL READOUT: ARCHIVE ID #4946
SATURDAY, DECEMBER 10, 2005
173 DOWNLOADS
[http://www.solaris7.com/TRO/HTMLBattleMech/BattleMechInfo.asp?ID=4946]

Marauder omnimech MAD-0-1

Level: Custom Level 2 / 3067

Technology: Inner Sphere Biped

Tonnage: 75 Tons

Designer: Tiger

Armory: March to Victory Mechworks

 


Faction Availability

House Davion Inner Sphere

House Kurita Inner Sphere

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BATTLEROM IMAGE DECEMBER 28, 3064

* FOR HEIMDAL USE ONLY *


BattleMech Technical Readout

Type/Model: Marauder omnimech [base] MAD-O-1
Tech: Inner Sphere / 3060
Config: Biped OmniMech
Rules: Level 2, Standard design

Mass: 75 tons
Chassis: Endo Steel
Power Plant: 300 Vlar Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament: None
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

==Overview:==
((Yes, I am the same guy who used to run Snowstorm Asylum Mechworks back in the day. I just don't want anyone thinking that I stole a design from somebody else. This was just one of my faves from the old days on Solaris before it crashed and I really wanted to repost it. I only remembered the first couple of configs from memory, anyway, so... heh. Besides, I integrated my old armory really well into some fluff that I hope you all will enjoy... Anyway, ONWARD TO FLUFF!!!))



Jackson Stormhammer, President & CEO of March to Victory Mechworks, had not realized that of the many scientists, engineers, and developers that worked under him he had inherited from Snowstorm Asylum Mechworks. S.A.M. was a Luthien-based manufacturer that sold off all of its shares in the stock market in order to pay off huge debts upon filing for bankruptcy during the 3050's after a tremendous parts recall on a great many of their battlemechs. All of the battlemechs had been auctioned off and the rights to them sold to the highest bidder. In reviewing who now currently could lay claim to design schematics, most had been sold to the military, law enforcement, and entreprenuers, but there was a single design that just happened to be owned by one of Stormhammer's very own employees, a simple technician. Where would he have received the money to purchase: the Marauder omnimech. The idea of a front-line Marauder struck a chord with the administration at March to Victory Mechworks and they politely made an offer that the technician could retire on and he accepted.

The Marauder omnmech would see the production lines once agian.

Interestingly enough, the original Marauder omnimech's various configurations were ordered via the the Japanese number system (Ich, Ni, San, Shi, etc.), but the new omnimech sticks to the standard nomenclature for omnimechs. Only two of the original configurations remain the same, possibly another reason that reinforced the decision to default to standard assignment.

Understanding that March to Victory is a joint-manufacturing facility staffed with both Fed Suns and Draconis employees, the Marauder omnimech enjoys a sparse amount of technoloy from House Davion: a Rotary Autocannon-5 featured on the Alpha configuration. Unfortunately for Combine warriors, this model has been made availabe only for Davion units, most likely a political effort on the part of CEO Stormhammer to reassure the Fed Suns that he has not become a "Benedict Arnold" for the house of Kurita.

Initially there were problems with the 'mechs gyroscope during testing, the same problems which occured during the original omnimech's craeation. The sleek and slender design that traditional is the Marauder became offset by the huge gun mounted on the right torso, causing the 'mech to drift to the right, and heavy hands caused it to fall forward. In fact, the very first pubicized test run of the original Marauder omnimech featured it walking ouf ot the hangar only to fall flat on its face, perhaps a sign of things to come.

Remaining undiscouraged and inspired to receive a second chance with the machine, designers proposed a radical idea: actually increasing the height of the battlemech. The reason for doing so was to modify the legs, making them bulkier and positioning them more fully under the MAD-O-1 in order to give it a stabler base. The plan was a success and the Marauder omnimech aced its test runs flawlessly.



==Capabilities:==
The primary configuration features an all-around "traditional" Marauder armament. Two ER Large Lasers and two medium lasers are in the arms and an LB 10-X Autocannon in the torso protected by CASE. A jump capacity of 120 meters will surpass difficult terrain.

The Alpha variant is currently avaiable strictly to Federated Suns units, featuring twin ER Particle Projection Cannons, an RAC/5, and a medium laser, it truly is a contemporary Marauder design.
The Beta is an in-fighter with a score to settle. Four ER Medium lasers and three Streak-4 SRM Launchers pack a mean punch at close range. An LRM-15 rack gives it a long-range punch, but only one box of ammunition is stored seeing that the 'mech won't stay at long for a great deal of time. Four jump-jets provide for mobility. Electronic equipment include a Guardian ECM suite and a C3 slave unit, giving it an electronic edge on the battlefield. And surprisingly enough, the Beta barely pokes red on the head scale. This was one of the most popularly fielded designs along with the Primary.

The Charlie is one of the new March to Victory variants. A Gauss Cannon is the center-piece of this battlemech, sporting three tons of ammunition for the weapon. Such a powerful weapon almost makes the two ER Large lasers seem like an afterthought (but not for long, to enemy pilots). Two medium lasers round out the armament further. Interestingly enough, the design is equipped with Triple Strength Myomer to give it an extra speed and physical attack boost on the battlefield. With most of the weapons in the arms, the Charlie can do wonders kicking enemy opponents in the shins after weakening them from afar.

The Delta is the token fire-support configuration that all omnimechs must have. Two LRM-15 racks are supported by an Artemis IV Fire Control System, enhancing their accuracy. standard and pulse medium laser technology from there on out can be used to describe the 'mech's armament. A guardian ECM suite enable it to jam enemy sensors and electronics, just another reason for enemies not to close and stay within at fire-support range.

The Epsilon is a command 'mech with attitude. An ER Particle Projection Cannon, an ER Large Laser, and a standard large laser provide for a powerful smack at long and medium range. Two medium lasers and a small laser - the small laser can be used to activate TSM if the pilot decides to walk - provide short range firepower. A C3 Computer is packed onto the 'mech in the left torso, enabling it to lead a C3-networked lance into battle. An all-energy weapons 'mech, it can stay on the battlefield for as long as it takes to get the job done. The Triple Strength Myomer gives it a quickness advantage in case times get rough on the battlefield as well.



==Battle History:==
The history of the Marauder omnimech on the battlefield was unfortunately a brief one. Due to the aforementioned failed marketing program of the MAD-O-1, buyers were skeptical to purchase this battlemech from Snowstorm Asylum. In January 3062, the Marauder omnimechs that were sold were to a regiment of the Alshain Avengers. Under the influence of the Black Dragon Society, all of the original Marauder omnimechs were taken to Alshain in that infamous renegade assault and all were destroyed in the fighting.

It is said, however, that the new omnimech performed well. One such story of a mechwarrior, Ken Suguira, having defeated in Clan Black Hawk in one-on-one combat and then valiantly falling to a Mad Cat omnimech sticks out in the battlefield archives. Although there are sides torn about the conflict, most people generally believe that it was a bad idea. A positive report on the Marauder omnimech was perhaps the only good thing to come out of the renegade assault on Alshain.

==Notable 'Mechs & MechWarriors:==
Mechwarrior Ken Sugiura

Fought with the four regiments of the Alshain Avengers in a plentary assault on his former homeworld. Records indicate that Sugiura entered a duel against a Black Hawk in his Primary configuration of the Marauder omnimech. It was a grueling battle that ended in victory for the Avenger when he blessed the cockpit of the Black Hawk with a slug from his LB 10-X Autocannon. Photographs indicate that his 'mech was literally smoking from the high level of laser fire sustained in the fight. He met his end at a later time in the battle when he was killed by Mad Cat omnimech.

==Deployment==
The new Marauder omnimech MAD-O-1 has received favorable reviews so far, the stigma of the old design cast away for the most part. The DCMS will possess most of the new 'mechs, excluding the controversial Alpha configurations which will be shipped directly to New Avalon.

--------------------------------------------------------
Type/Model: Marauder omnimech MAD-O-1
Mass: 75 tons

Equipment: Crits Mass
Int. Struct.: 114 pts Endo Steel 14 4.00
(Endo Steel Loc: 2 LA, 3 RA, 2 LT, 1 RT, 2 CT, 2 LL, 2 RL)
Engine: 300 6 19.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 12 Double [24] 0 2.00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 231 pts Standard 0 14.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 34
Center Torso (Rear): 12
L/R Side Torso: 16 24/24
L/R Side Torso (Rear): 8/8
L/R Arm: 12 24/24
L/R Leg: 16 32/32

BattleMech Technical Readout

Type/Model: Marauder omnimech [prime] MAD-O-1
Tech: Inner Sphere / 3064
Config: Biped OmniMech
Rules: Level 2, Standard design

Mass: 75 tons
Chassis: Endo Steel
Power Plant: 300 Vlar Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Standard
Armament:
2 ER Large Lasers
2 Medium Lasers
1 LB 10-X AC
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Marauder omnimech [prime] MAD-O-1
Mass: 75 tons

Equipment: Crits Mass
Int. Struct.: 114 pts Endo Steel 14 4.00
(Endo Steel Loc: 2 LA, 3 RA, 2 LT, 1 RT, 2 CT, 2 LL, 2 RL)
Engine: 300 6 19.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 12 Double [24] 0 2.00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 231 pts Standard 0 14.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 34
Center Torso (Rear): 12
L/R Side Torso: 16 24/24
L/R Side Torso (Rear): 8/8
L/R Arm: 12 24/24
L/R Leg: 16 32/32

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Large Laser RA 12 2 5.00
1 Medium Laser RA 3 1 1.00
1 ER Large Laser LA 12 2 5.00
1 Medium Laser LA 3 1 1.00
1 LB 10-X AC RT 2 20 8 13.00
(Ammo Locations: 2 RT)
CASE Equipment: RT 1 .50
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 2 LT, 2 RT)
--------------------------------------------------------
TOTALS: 32 64 75.00
Crits & Tons Left: 14 .00

Calculated Factors:
Total Cost: 9,992,500 C-Bills
Battle Value: 1,598
Cost per BV: 6,253.13
Weapon Value: 1,909 / 1,909 (Ratio = 1.19 / 1.19)
Damage Factors: SRDmg = 25; MRDmg = 17; LRDmg = 7
BattleForce2: MP: 4J, Armor/Structure: 6/6
Damage PB/M/L: 4/3/2, Overheat: 1
Class: MH; Point Value: 16
Specials: omni

BattleMech Technical Readout

Type/Model: Marauder omnimech [Alpha] MAD-O-1A
Tech: Inner Sphere / 3064
Config: Biped OmniMech
Rules: Level 2, Standard design

Mass: 75 tons
Chassis: Endo Steel
Power Plant: 300 Vlar Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
2 ER PPCs
1 Rotary AC/5
1 Medium Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Marauder omnimech [Alpha] MAD-O-1A
Mass: 75 tons

Equipment: Crits Mass
Int. Struct.: 114 pts Endo Steel 14 4.00
(Endo Steel Loc: 2 LA, 3 RA, 2 LT, 1 RT, 2 CT, 2 LL, 2 RL)
Engine: 300 6 19.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 14 Double [28] 6 4.00
(Heat Sink Loc: 1 LA, 1 RA)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 231 pts Standard 0 14.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 34
Center Torso (Rear): 12
L/R Side Torso: 16 24/24
L/R Side Torso (Rear): 8/8
L/R Arm: 12 24/24
L/R Leg: 16 32/32

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER PPC RA 15 3 7.00
1 ER PPC LA 15 3 7.00
1 Rotary AC/5 RT 1 40 8 12.00
(Ammo Locations: 2 RT)
1 Medium Laser HD 3 1 1.00
CASE Equipment: RT 1 .50
--------------------------------------------------------
TOTALS: 39 63 75.00
Crits & Tons Left: 15 .00

Calculated Factors:
Total Cost: 9,527,656 C-Bills
Battle Value: 1,538
Cost per BV: 6,194.83
Weapon Value: 2,130 / 2,130 (Ratio = 1.38 / 1.38)
Damage Factors: SRDmg = 30; MRDmg = 20; LRDmg = 9
BattleForce2: MP: 4, Armor/Structure: 6/6
Damage PB/M/L: 5/3/2, Overheat: 1
Class: MH; Point Value: 15
Specials: omni

BattleMech Technical Readout

Type/Model: Marauder omnimech [Beta] MAD-O-1B
Tech: Inner Sphere / 3064
Config: Biped OmniMech
Rules: Level 2, Standard design

Mass: 75 tons
Chassis: Endo Steel
Power Plant: 300 Vlar Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Standard
Armament:
4 ER Medium Lasers
1 LRM 15
2 Streak SRM 4s
1 Guardian ECM
1 C³ Slave Unit
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Marauder omnimech [Beta] MAD-O-1B
Mass: 75 tons

Equipment: Crits Mass
Int. Struct.: 114 pts Endo Steel 14 4.00
(Endo Steel Loc: 2 LA, 3 RA, 2 LT, 1 RT, 2 CT, 2 LL, 2 RL)
Engine: 300 6 19.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 15 Double [30] 9 5.00
(Heat Sink Loc: 1 LA, 1 RA, 1 RT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 231 pts Standard 0 14.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 34
Center Torso (Rear): 12
L/R Side Torso: 16 24/24
L/R Side Torso (Rear): 8/8
L/R Arm: 12 24/24
L/R Leg: 16 32/32

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
2 ER Medium Lasers RA 10 2 2.00
2 ER Medium Lasers LA 10 2 2.00
1 LRM 15 RT 5 8 4 8.00
(Ammo Locations: 1 RT)
2 Streak SRM 4s LT 6 50 4 8.00
(Ammo Locations: 2 LT)
1 Guardian ECM LT 0 2 1.50
1 C³ Slave Unit HD 0 1 1.00
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 2 LT, 2 RT)
--------------------------------------------------------
TOTALS: 31 73 75.00
Crits & Tons Left: 5 .00

Calculated Factors:
Total Cost: 10,707,812 C-Bills
Battle Value: 1,680 (+176 for C&sup3
Cost per BV: 6,373.7
Weapon Value: 2,335 / 2,123 (Ratio = 1.39 / 1.26)
Damage Factors: SRDmg = 30; MRDmg = 15; LRDmg = 4
BattleForce2: MP: 4J, Armor/Structure: 6/6
Damage PB/M/L: 5/4/1, Overheat: 0
Class: MH; Point Value: 17
Specials: omni, if, ecm, c3s

BattleMech Technical Readout

Type/Model: Marauder omnimech [charlie] MAD-O-1C
Tech: Inner Sphere / 3064
Config: Biped OmniMech
Rules: Level 2, Standard design

Mass: 75 tons
Chassis: Endo Steel
Power Plant: 300 Vlar Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 [86.4] km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
2 ER Large Lasers
2 Medium Lasers
1 Gauss Rifle
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Marauder omnimech [charlie] MAD-O-1C
Mass: 75 tons

Equipment: Crits Mass
Int. Struct.: 114 pts Endo Steel 14 4.00
(Endo Steel Loc: 2 LA, 3 RA, 2 LT, 1 RT, 2 CT, 2 LL, 2 RL)
Engine: 300 6 19.00
Walking MP: 4 [5]
Running MP: 6 [8]
Jumping MP: 0
Heat Sinks: 12 Double [24] 0 2.00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Triple Strength Myomer: 6 .00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 231 pts Standard 0 14.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 34
Center Torso (Rear): 12
L/R Side Torso: 16 24/24
L/R Side Torso (Rear): 8/8
L/R Arm: 12 24/24
L/R Leg: 16 32/32

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Large Laser RA 12 2 5.00
1 Medium Laser RA 3 1 1.00
1 ER Large Laser LA 12 2 5.00
1 Medium Laser LA 3 1 1.00
1 Gauss Rifle RT 1 16 9 17.00
(Ammo Locations: 2 RT)
CASE Equipment: RT 1 .50
--------------------------------------------------------
TOTALS: 31 67 75.00
Crits & Tons Left: 11 .00

Calculated Factors:
Total Cost: 11,580,625 C-Bills
Battle Value: 1,733
Cost per BV: 6,682.41
Weapon Value: 2,795 / 2,795 (Ratio = 1.61 / 1.61)
Damage Factors: SRDmg = 26; MRDmg = 21; LRDmg = 11
BattleForce2: MP: 4, Armor/Structure: 6/6
Damage PB/M/L: 4/3/3, Overheat: 1
Class: MH; Point Value: 17
Specials: omni

BattleMech Technical Readout

Type/Model: Marauder omnimech [Delta] MAD-O-1D
Tech: Inner Sphere / 3064
Config: Biped OmniMech
Rules: Level 2, Standard design

Mass: 75 tons
Chassis: Endo Steel
Power Plant: 300 Vlar Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
2 Medium Lasers
3 Medium Pulse Lasers
2 LRM 15s w/ Artemis IV
1 Guardian ECM
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Marauder omnimech [Delta] MAD-O-1D
Mass: 75 tons

Equipment: Crits Mass
Int. Struct.: 114 pts Endo Steel 14 4.00
(Endo Steel Loc: 3 LA, 3 RA, 2 LT, 2 RT, 2 LL, 2 RL)
Engine: 300 6 19.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 12 Double [24] 0 2.00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 231 pts Standard 0 14.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 34
Center Torso (Rear): 12
L/R Side Torso: 16 24/24
L/R Side Torso (Rear): 8/8
L/R Arm: 12 24/24
L/R Leg: 16 32/32

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Medium Laser RA 3 1 1.00
1 Medium Pulse Laser RA 4 1 2.00
1 Medium Laser LA 3 1 1.00
1 Medium Pulse Laser LA 4 1 2.00
1 LRM 15 w/ Artemis IV RT 5 32 8 12.00
(Ammo Locations: 2 LT, 2 RT)
1 LRM 15 w/ Artemis IV LT 5 4 8.00
1 Guardian ECM CT 0 2 1.50
1 Medium Pulse Laser HD 4 1 2.00
--------------------------------------------------------
TOTALS: 28 60 75.00
Crits & Tons Left: 18 .00

Calculated Factors:
Total Cost: 10,072,344 C-Bills
Battle Value: 1,426
Cost per BV: 7,063.35
Weapon Value: 2,302 / 2,105 (Ratio = 1.61 / 1.48)
Damage Factors: SRDmg = 23; MRDmg = 18; LRDmg = 9
BattleForce2: MP: 4, Armor/Structure: 6/6
Damage PB/M/L: 5/5/2, Overheat: 1
Class: MH; Point Value: 14
Specials: omni, if, ecm

BattleMech Technical Readout

Type/Model: Marauder omnimech [Epsilon] MAD-O-1E
Tech: Inner Sphere / 3064
Config: Biped OmniMech
Rules: Level 2, Standard design

Mass: 75 tons
Chassis: Endo Steel
Power Plant: 300 Vlar Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 [86.4] km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
1 Large Laser
2 Medium Lasers
1 ER Large Laser
1 ER PPC
1 C³ Master Computer
1 Small Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Marauder omnimech [Epsilon] MAD-O-1E
Mass: 75 tons

Equipment: Crits Mass
Int. Struct.: 114 pts Endo Steel 14 4.00
(Endo Steel Loc: 2 LA, 3 RA, 2 LT, 1 RT, 2 CT, 2 LL, 2 RL)
Engine: 300 6 19.00
Walking MP: 4 [5]
Running MP: 6 [8]
Jumping MP: 0
Heat Sinks: 17 Double [34] 15 7.00
(Heat Sink Loc: 1 LA, 1 RA, 1 LT, 2 RT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Triple Strength Myomer: 6 .00
Actuators: L: Sh+UA R: Sh+UA+LA 13 .00
Armor Factor: 231 pts Standard 0 14.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 34
Center Torso (Rear): 12
L/R Side Torso: 16 24/24
L/R Side Torso (Rear): 8/8
L/R Arm: 12 24/24
L/R Leg: 16 32/32

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Large Laser RA 8 2 5.00
1 Medium Laser RA 3 1 1.00
1 ER Large Laser LA 12 2 5.00
1 Medium Laser LA 3 1 1.00
1 ER PPC RT 15 3 7.00
1 C³ Master Computer LT 0 5 5.00
1 Small Laser HD 1 1 .50
--------------------------------------------------------
TOTALS: 42 78 75.00
Crits & Tons Left: 0 .00

Calculated Factors:
Total Cost: 14,502,031 C-Bills
Battle Value: 1,534 (+216 for C&sup3
Cost per BV: 9,453.74
Weapon Value: 2,756 / 2,756 (Ratio = 1.80 / 1.80)
Damage Factors: SRDmg = 27; MRDmg = 17; LRDmg = 7
BattleForce2: MP: 4, Armor/Structure: 6/6
Damage PB/M/L: 5/3/2, Overheat: 0
Class: MH; Point Value: 15
Specials: omni, c3m

 


User Reviews

User Rating Posted Updated

Ice Hellion 0 12/13/2005  

A nice job done on an old timer.
The fluff is also nicely done and linking past and present is a nice idea.
My only problem is the low amount of ammo for the RAC on the Beta configuration.
Good work.

Iron Wolf 0 12/10/2005 12/10/2005

The Prime config seems very close to the original... Alpha has the signature dual PPCs with an added twist.... But the Charlie, Man, that thing can throw some serious damage down range and (best of all) it has three tons of ammo! Best of all, you managed to fit it all into a 75 tonner. Another bonus: almost all of your configs have barely any overheat! whoohoo!

Fluff: Pretty good, although there are a few spelling errors, and the way you incorporated you old armory into the new one was superb (in my opinion, at least)

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