Warhammer WHM-11S

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  • Last Post 11 November 2017
MajorTom posted this 09 November 2017


Warhammer WHM-11S

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3072
Cost: 11,109,500 C-Bills
Battle Value: 1,803

Chassis: StarFrame Heavy Endo-Steel
Power Plant: Edasich 280 Light Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Durallex Heavy Standard Armor w/ CASE
Armament:
2 Donal II Heavy PPCs
1 Harpoon-6s Streak SRM-6
2 Maxell Medium Lasers
2 Maxell Small Pulse Lasers
Manufacturer: StarCorps Industries
Primary Factory: Son Hoa
Communications System: Garret T60
Targeting and Tracking System: Garret F-22c
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 107 points 3.50
Internal Locations: 1 HD, 2 CT, 2 LT, 1 RT, 2 LA, 2 RA, 2 LL, 2 RL
Engine: Light Fusion Engine 280 12.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 16(32) 6.00
Heat Sink Locations: 2 LT, 1 RT, 1 LA, 1 RA
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA R: SH+UA+LA
Armor: Standard Armor AV - 200 12.50
CASE Locations: 1 RT 0.50

Internal Armor
Structure Factor
Head 3 9
Center Torso 22 30
Center Torso (rear) 11
L/R Torso 15 22
L/R Torso (rear) 8
L/R Arm 11 20
L/R Leg 15 25

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Heavy PPC RA 15 4 10.00
Heavy PPC LA 15 4 10.00
Medium Laser RT 3 1 1.00
Small Pulse Laser RT 2 1 1.00
Streak SRM-6 RT 4 2 4.50
Medium Laser LT 3 1 1.00
Small Pulse Laser LT 2 1 1.00
Ammo Streak SRM-6 (15) RT - 1 1.00
Free Critical Slots: 0

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 18
4 4 4 3 0 3 2 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA

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MajorTom posted this 09 November 2017

Overview:
Developed in the midst of the Jihad to take advantage of new advances in PPC
technology, the 11S Warhammer is a bit of a curiosity. Part field refit, part
factory model, the 11S Warhammer is the result of the devastation of the Jihad
as the Great Houses (in this case, Steiner) struggle to recoup their losses and
throw material into the fray.

Built from Star Corps' factory on Son Hoa on the 9S framing, the 11S has also
been seen deployed using older 6R and 7S frames in the field. The requirements
for modifying these older models to accomodate the 11S characteristics are
staggering, particularly the engine and structure, but multiple battle reports
have confirmed this is the case. LIC is too busy trying to infinltrate the Word
to pay much mind as to where these are coming from, but rumors persist of
shipments of refits coming and going from a facility on New Kyoto.


Capabilities:
Regardless of the source, whether factory or refit, the 11S is a no-frills
version of the Warhammer that seeks to dominate opponents with sheer firepower
and survivability. The main focus of the latest Warhammer is the main arm
mounted PPC's. While almost all modern Warhammers carry Extended Range
versions, the 11S drops them in favor of the hard hitting Donal II Heavy PPC's.
Providing the same firepower as Clann PPC's or a Gauss Rifle, they easily make
their presence known on the battlefield and can cut through smaller 'mechs with
a single strike.

Backing up the PPC's are the Warhammers standard affair of support weapons,
kept as straightforward as possible so as to expedite field repair and refit.
Twin Maxell Medium Lasers provide the main auxilliary firepower with a Harpoon
Streak-6 launcher in its usual place on the right shoulder. The small lasers
and machine guns were swapped out for a pair of Maxell Small Pulse lasers,
fully capable of doing the job of both. A suite of 16 double heat sinks allows
for the firing of the PPCs or a combination of PPC and support weapons,
although repeated heavy weapons fire can easily swamp the 'mechs dissipation
capabilities. Engineers felt that most current Warhammer pilots were well aware
of this dynamic and so felt little need to tinker with the cooling system
further.

Making weight and room for these improvements are an Edno Steel chassis and
Light Fusion Engine, both fairly standard technologies by the 3070s. While easy
to mount and produce at the factory, it still remains a mystery how older
Warhammers are seeing these extensive refits outside of an industrial setting.
Regardless, the 11S retains the Warhammers historic movement profile and is
sufficient to keep up with most battlefield engagements. The entire package is
wrapped in over 12 tons of standard Durallex armor, significantly more than
many Warhammer models enjoy. CASE also protects the ammunition and engine,
allowing for the loss of a side torso while remaining combat operative.


Deployment:
StarCorps is pushing out 11S Warhammers at full tilt from their Son Hoa
facility alongside its 8D and 9S bretheren. While these models use the
"Phoenix" styling, it has become surprisingly common to see the historic 6- and
7-series Warhammers bearing the same loadout. All of these, no matter the
source, are immediately snapped up by the LAAF or local mercenaries looking for
shock troops to anchor their heavy mech formations.

Of note is the sourcing of the lasers and PPCs, which were originally both
slated to be sourced from Defiance Industries. With the fall of Hesperus II,
StarCorps engineers had to scramble for models that were compatible with their
targeting and power distribution software. They settled on the Maxell line,
already in use on a number of aerospace fighters and conventional forces.
Battlefield salvage has also identified that some of the refit 11S' have
RAMTech lasers instead, leading credence that the source of the refits may be
based on New Kyoto (as is RAMTech Industries).

Thunder posted this 09 November 2017

Ok.  Absolutely solid design.  Guess we don't need any more warhammer variants, this one is all we need.

And I found the reasoning for the small pulse lasers to be well placed.  My first inclination was to replace them with Flamers, but in the end I agree with your logic.

Snowjeepney posted this 11 November 2017

Just like Thunder said, it is a solid design.  I would have preferred replacing the Medium Lasers with ER versions, but your fluff gives a good explanation why that is not the case.

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